So a recent problem I've begun to encounter is that during or after a fight, when I switch from one weapon to another, my new weapon and any other weapon I switch to after that becomes invisible either in first-person, third-person, or both. Any weapon I switch to after that is bugged and I have to save then exit the game then load it up again to fix it, only for it to happen again after that. It's a relatively recent bug, which is odd considering that it's been some time since my latest mod installation and I hadn't encountered this problem in all that time. Has anyone else encountered this problem? Or is there a possible conflict or type of mod that could be causing it. I've tried uninstalling all the ones I could think of that could possibly cause it (to no avail), including: Enhanced Blood TexturesUnarmed Hand to Hand Skill by BudcatKillmove modsAnimation modsI've tried loading up a vanilla save with my mod setup and it seems to work fine there. I've even tried using the save cleaner tool on my save to get rid of any running scripts and still nothing. I've attached my mod list to this post. Skyrim.ini file: [General] sLanguage=ENGLISH ClearInvalidRegistrations=1 uExterior Cell Buffer=36 [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat] f1PArrowTiltUpAngle=0.2 f3PArrowTiltUpAngle=0.5 f1PBoltTiltUpAngle=0.2 f3PBoltTiltUpAngle=0.5 [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 [Water] bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=0 bReflectLODTrees=1