Hi there, just tried the creation kit today and wanted to make a new Follower. Used a nice tutorial, added the faction, relationship, items, perks, ai and all that, imported a nice face from skyrim, which i had saved with console command, and placed her in a nearby dungeon. In the creation kit everything looks fine to me. Now when i enter the dungeon, the game just crashes to desktop... after doing it all over again now for the third time, i was wondering... my new follower is supposed to wear a custom armor from a mod, and is from a custom race (Ashen Race here from nexus). Can i only use stuff, that is stored in ESM Files? The armor and the custom race come in an ESP file, i just load all of them with the creation kit, the armor esp and custom race esp and the skyrim.esm, make my new follower npc and save it as myfollower.esp. Is that maybe the problem, do the armor and custom race need to be stored inside ESM files to be used by my follower mod? And if thats the case, why the hell can i use the content from plugin files, the armor and the custom race, perfectly fine inside the creation kit. If that really is the problem, then the creation kit is not very user friendly, just my opinion, why make things possible, adding stuff from other esp files, if its in fact not possible. And if i really have to convert this armor plugin and custom race plugin into master files in order to use them, think i saw a tool for that somewhere, do i have to activate those new master files then in addition to the original plugin files already in my data folder? Or could i just replace the ESP files and only use those new Master files, or would that lead to conflicts? Dont really want to litter my data folder with even more files. So confusing, i just wanted a nice follower^^