Jump to content

danielduarte

Members
  • Posts

    8
  • Joined

  • Last visited

Posts posted by danielduarte

  1. Thanks, couldn't really do it the way I intended but it worked out in a similar way. really appreciate your help.

    "Zombies.Horde.MaxSize" variable.

     

     

     

    Breakdown reads the values from sandbox for the appropriate level: <RTSValue OutputAmount="8" OutputId="Sandbox.Zombie.MaxHordeSize" />

     

    These are converted in rtsevents, Id="SandboxEvent_ClearZombieData" as <RTSStat_MultiplyAdd MultiplyBy="Sandbox.Zombie.MaxHordeSize" OutputAmount="1" OutputId="Zombies.Horde.MaxSize" PauseWhenOffline="" />

     

    There is no direct mechanism to adjust in the standard game, but you could add a similar method in <Event Id="fsEvent.UpdateZombiePercentages">.

     

    You would have to add the variable to <Group Name="Zombies"> in rtsdata also.

  2. hey guys Daniel here. so I'm making the Days Gone mod and I've almost completed all the characters except for judge Lawton who I plan to change into Eda Tucker. but I've been having trouble for the past hours with editing the model. does anyone know a way to edit the hair of Judge Lawton?

×
×
  • Create New...