Jump to content

Sayne

Premium Member
  • Posts

    10
  • Joined

  • Last visited

Nexus Mods Profile

About Sayne

Sayne's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. This is a pretty old thread, but does anybody yet have any idea how to do this? It's quite distracting to hear a mostly leather armor clank around like plate.
  2. I have a question about merging specific mods. I've seen that people have successfully merged Winter is Coming and Cloaks of Skyrim. Wanting to reduce my esp count, I was also able to merge the mods using the TES5Edit merge script (pretty easy actually) however what I'm not sure about is what to do with my bashed patch. Winter is Coming gets both a delev and relev tag when making a bashed patch, while Cloaks of Skyrim doesn't (just going by the suggested bash tags in Wryebash). Should I apply the bash tags to my merged esp when I go to rebuild my bashed patch? Thanks! (also, not sure if this is in the right forum... moderator can move this if necessary)
  3. My Horse is Amazing.... ...sorry, couldn't resist. Convenient Horses is so good that I couldn't imagine playing Skyrim without it. It really removes a lot of the annoyance associated with horses in Skyrim, and adds all kinds of awesome features like horse armor, horse calling and setting your horse as essential. It also integrates with mods like Ultimate Follower Overhaul... which I also wouldn't play Skyrim without.
  4. Hey I just wanted to say that I get an error with NMM and manual downloads downloading Static Mesh Improvement Mod from all servers except Salt Lake. Even connected with Salt Lake, it's downloading at 60 -70 whole kbps. I'm in Washington DC, so I always try to use that server for obvious reasons, but no dice for SMIM. Not sure if anything is wrong or not, but I thought I'd bring it to people's attention. Thanks!
  5. Oh I see. Well thanks for the explanation. I'm fine without the Bandoliers on NPCs. While cool as loot, the cloaks are much more noticeable and I think make the guards look cooler. I doubt I'll make a compatibility patch, I've never made a mod before (well I made some brain-dead mod adding a ring to a barrel in Morrowind) and I'm afraid I'll do more harm than good. I really appreciate your help, I thought I had done something wrong.
  6. It was Bandolier for NPCs. I deactivated that mod and guards have cloaks again. I'll just remove Bandolier for NPCs, don't really need it anyhow.
  7. Awesome! Thanks for the responses. I'll do the merge thing with Wrye Bash and remove my own tags before rebuilding the bashed patch, so I won't eff anything up any farther. I didn't start my new game with any mods enabled, per this recommendation http://s1.zetaboards.com/bbenlibrary/topic/5032314/1/ because I was getting CTDs with startling frequency in the Helgen intro sequence. However I have a mod-free clean save made about 2 seconds after I exited the Helgen cave. After making that save, I quit the game, went back to Wrye Bash, rebuilt my bashed patch and SkyProc Patchers, loaded the save an continued on. Maybe I just need to wait a day or so for the guards to respawn with their cloaks. Thanks! Edit: HA! Nothing is mergeable! Well now I know, at least.
  8. Hello, I've been modding Skyrim since... well since the day it came out, but I've always used too few and too innocuous of mods to require using Wrye Bash. However in my recent re-install I've gotten a bit more ambitious and I have a whole lot of mods running. My primary question is about Cloaks of Skyrim and Winter is Coming - Cloaks. When running Boss and using WryeBash, Wrye Bash only recommends a "Relev" tag on 1nivWICCloaks.esp, nothing on Cloaks.esp or 1nivWICSkyCloaksPatch.esp (the compatibility patch for WIC and Cloaks of Skyrim). I found that odd, but played on in the game, figuring WryeBash was smarter than me. Well I got to Whiterun in my new game to find that none of the guards were wearing either yellow Whiterun cloaks or WIC fur cloaks. I added Relev to Cloaks.esp and 1nivWICSkyCloaksPatch.esp, rebuilt the bashed patch, loaded a save well outside of Whiterun and walked to the city only to find that the guards still aren't wearing cloaks. What's going on? Not every guard will wear a cloak, but usually I could run around the city and eventually find one. There weren't any. Also, if any kind soul is willing, I'd appreciate any advice on my load order and the other Manual Bashed Tags I put in (in red below). The game seems stable in this order, BOSS did it for me, but I know that BOSS isn't perfect. Here's my load order: Could Wet and Cold be preventing the guards from wearing the cloaks when it's not cold out? Thanks for any help! I've never used WryeBash before.
  9. Yes, uesp.net should have everything you need. Also, I would just like to point out that a "Collage" of Bards would be either very beautiful thing (like a chorus) or a very annoying thing (room full of chatterboxes who don't know how to shut up).
×
×
  • Create New...