To begin, I'll just say that I have no scripting or modding experience in Fallout 3, though I've got a few years of programming experience. I've got a pretty simple idea that I don't think anyone's come up with yet, so I'm thinking maybe it's something I can figure out how to do myself. I've got several weeks before school starts and I need something to do, why not learn a little modding :P So basically, I was wondering how difficult it would be to do a few of these things, and if someone could maybe point me in the direction of commands or tutorials that would be relevant. I'm looking for tutorials myself, but there aren't really a lot of scripting tutorials around I find... So anyway, here's what I'm wanting to do: 1. Make NPCs go on alert when they see another NPC's corpse 2. Make death-alerted NPCs target the player under certain circumstances (hadn't figured out what... maybe if the player is close to the corpse when they became alerted) 3. Make NPCs dislike suspicious actions in "safe" areas (i.e. indoors, in houses), such as sneaking, having your weapon drawn, and particularly aiming a drawn weapon at them. I'm thinking if anything is out of my reach, it'd be #1, because I don't believe there's any built-in mechanism for detecting when a person sees a body, is there? (Wait, the Wasteland Travelers mod makes enemies loot nearby corpses, maybe it is less trouble than I think?) #2, provided I could accomplish #1, would probably be fairly straightforward, and I'm thinking #3 would be too provided I could dig up the relevant commands. Anyone have any tips or suggestions? I'm sure someone else could probably whip this up in an evening, but I'd like to try my hand at it myself, but it seems like the G.E.C.K. is kinda new and low on documentation. Would I have better luck looking up all this under Elder Scrolls tutorials? Anyway, any help is appreciated, hopefully I'm not being too much of a bother. Thanks! Rippy