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Posts posted by olnorton
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Just be aware that the grass you see in the CK with the grass toggled on, is not how it will look in game.
So toggle the grass off in the CK.
And also be aware that each quadrant of the cell can only have 6 different textures
and if changing fieldgrass02 to dirt01 takes you over the 6 texture limit the ground will be dyed black.
http://tesalliance.org/forums/index.php?/topic/6842-ck-basics-lesson-3/
That tutorial will tell you what you need to know.
Scroll down to Part 3 Landscaping Skyrim.
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alright so if i download it and rename it to dzip
Not dzip, dazip.
When you download it, you can just choose to "save as" XXXXX.dazip
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Also, some browsers (lookin' at you, Chrome) have a habit of thinking they know better and renaming downloads whose format they think they recognize. Since a ".dazip" is just a special kind of ".zip", this can be the result.
Internet Explorer 11 does this as well.
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Just rename it as dazip & not zip.
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Oh well, I'll just have to imagine she got what she deserved from the darkspawn.
Thanks for the quick reply.
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Is there a kill Anora mod?
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I guess I wasn't clear before, but yeah I can find them easy in the proper folders in my Skyrim Data directory as well.
I wasn't sure if you just assumed they were there because the game could see them.
But if they are there & the CK is in the Skyrim directory & running with full administrator privileges, then I can think of nothing other than a reinstall of the CK. Preferably with your UAC settings turned down & you anti virus software disabled while you install it.
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What I meant was, when you look in the Skyrim\Data directory with windows explorer, are they there.
When you install things in a protected directory like the default steam C:\ProgramFiles(x86)... Windows often relocates files to a virtual store.
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Can you see the esp's & esm"s in your skyrim data folder, or has windows relocated them to a virtual directory?
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Is the creation kit installed in the skyrim roote directory & does it have administrator rights?
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You select the things you want to hide & press 1 twice to hide them.
The first 1 will make them opaque & unselect able & the second 1 makes them invisible
Pressing F5 will show them again when your finished.
Drag a box around them to select a whole area at once.
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It's in your steam library, under Tools.
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You could just open the console, select the male mannequin & type sexchange.
But try Tamira's house mod anyway.
Or you could use portable mannequins.
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You still have a problem with the administrator rights for your user login name, that is why you can't overwrite an existing file.
Has it got 5 ticks under your user name?
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I don't have the option to run it in Admin mode...
Does this mean you are not an administrator & aren't able to give programs elevated privileges?
If you right click on CreationKit.exe Properties\Security\Users(your log on name\Users)
You should have 5 ticks.
If the CK doesn't have permission to write & modify when you are using it, you won't be able to make mods.
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I've never seen it look like that, so I can't help you.
Is it just with Hearthfire loaded, or even just with skyrim.esm?
Did you add Hearthfires.bsa in your SkyrimEditor.ini
SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa , HearthFires.bsa
And bAllowMultipleMasterLoads=1
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http://i1368.photobucket.com/albums/ag187/johnandmonica/Mannequin_zps1c8abca7.jpg
This is what a complete mannequin looks like in the CK
It has a MannequinActivateTrig, PlayerHouseMannequin, & a XMarkerHeading.
What is it you can't see?
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For you 2nd problem, put a box around everything that is in your way, to highlight it, & press 1 twice to hide it. F5 to show it again.
And mannequins are basically NPCs, so you will need navmesh under them or they will move to the nearest navmesh when you reload the area.
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In your SkyrimEditor.ini
Under [Messages]
Change bBlockMessageBoxes=0 to 1
Edit:
Edited to avoid confusion. (people my age shouldn't rely on memory)
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http://tesalliance.org/forums/index.php?/topic/6838-ck-basics-lesson-1/
This is a very good tutorial for absolute beginners.
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If you look at your save with Wrye Bash it will show you what esp's were in it.
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What he is suggesting you try, is just open it in TES5Edit Expand the esp & at the bottom where it says worldspace it will have Tamriel & RiftenWorld.
Right click on RiftenWorld and select remove.
I would also suggest you look at the list of edited cells & remove the ones from inside Riften.
Definitely do a hard save before you start playing with this mod installed.
There could be teleport links between inside and out & any number of things that could throw up errors.
But that is essentially what he suggested.
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searching for %sav% usually finds every saved game on your computer

Chests beneath the floor of inns and shops
in Skyrim LE
Posted