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EmiKivel

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Everything posted by EmiKivel

  1. No sir but one of our major supporters backed out and we're working to fill that gap. Thanks for staying updated!
  2. At the pace we're going at, I'm looking at likely late January. The benefits of this are that you'll see a lot more than you'd usually see in a trailer and it wouldn't be super detached from the actual release date. Looking for volunteers at this point has been trying, but progress will be recorded annually and shortly I'll be updating this thread with newer features the mod has gotten going for it over the last couple months.
  3. I was thinking more 'stoner' but now that you mention it, I'd love to hear your take on both if that's okay. I'll PM you some lines?
  4. Thanks to Nexus User AdrienneMorrisa for lending her capabilities 3D Modeling.
  5. We're almost set with everything we need to get the trailer out there. At this point all we really need are 3D modelers. While I can't promise any financial compensation, you will be credited for your contributions to the mod. Thanks for hearing me out. -Emily
  6. The Commonwealth Congress Mod aims to breathe new life into the Commonwealth in the way of :nuke: Unique Settlers: This mod adds quite a few new settlers, complete with names and backstories. Each settler adds something unique to the settlement they're in, such as the ability to build a new item or resulting in more things scavenged. :nuke: Quests and an entirely new faction: We want to add new quests of varying length all around the commonwealth regarding a whole new faction: The Commonwealth Congress, an offshoot of the Commonwealth Provisional Government. :nuke: Ally-Building: You will choose who joins the congress via recruitment quests, so by recruiting a raider group into the congress, the congress may gain firepower but lose credibility while recruiting a group of caravan workers may not result in a substantial increase of firepower but may improve how the people of the Commonwealth perceive you. :nuke: Companions: One of the staples of the modding community has always been companions. This mod hopes to add several new fully fleshed out companions to your roster, each with benefits and well developed storylines. :nuke: Compatibility: We want to make our mod as compatible with other mods as possible starting with the other mod I'm working on, the Elizabeth Esda Companion Mod. Of the things included, here are a few examples: Radio Free Boston A new radio station in the Commonwealth with the promise of telling you what they don't want you to know. It is hosted by a nutty conspiracy theorist named Conrad Spires. He will comment on the player’s actions and share a different perspective on things going on in and around the Commonwealth. Lyon’s Brotherhood A faction of Lyon’s loyalists who left when Maxson took power. They are available to be recruited into the Congress and come with a new companion named Leslie, a shy scribe who joined the Brotherhood in hopes of making the wasteland a better place and will follow the Sole Survivor to the ends of the earth to reach her goals. Newtown University A post-apocalyptic replica of Harvard Yard, this is the heart of the Commonwealth Congress and serves as the faction’s main hub. There are several things to see and do on the college grounds and it evolves as factions join you in restoring the wasteland.
  7. I'm leading a team who is actually working on something very similar called Commonwealth Congress.
  8. It will have full compatibility with Commonwealth Congress.
  9. Cruor34, you're absolutely right in saying that there is very little fallout lore regarding Europe and about the improbability of a canon European Fallout. However, this just makes it even less likely that this mod would actually be breaking anything in fallout lore. The vagueness regarding the rest of the world after the Great War allows for a lot of creative freedom and I think would make an excellent addition to most players view of the Fallout Universe.
  10. If you need help with writing let me know. I'm really excited to see this happen so any amount of help you need I'm up for.
  11. Hiya! I'm working on a few of my own right now but I'd be interested to assist in the development of this mod. I'd be interested in joining the writing team and help in any way I can, time permitting.
  12. You're so cute. That's what nobody who clicked on this thought you were implying with that title. I imagine a mod similar will be available once the creation kit is out.
  13. It'd be great if you added a sound file to demonstrate your voice-acting skills so that modders would know where to place you. :thumbsup:
  14. Imagine if Jerry Seinfeld and Sheogorath had a baby. That's the kind of quality top-notch humor you can expect here. A bad comedian by day and an even worse comedian by night, Elizabeth Esda may not be the companion you deserve, but she's the one you need right now. Even her namesake is a bad pun. With such bad jokes t's no wonder she's been run out of nearly every town she's ever gone to. Still ever the serious modder, I must warn all of the three people interested in this mod, that her questline will take several very dark turns. For those of the two of you still interested, let's move on to features. :nuke: Puns. :nuke: Lots of puns. :nuke: Interesting dialogue. :nuke: Lots of interesting dialogue. :nuke: A long questline as well as a new vault. :nuke: Compatibility with future DLC installments :nuke: Fully Voiced, or as far as the game having a voiced protagonist will allow. :nuke: Quest-Aware :nuke: Lore-friendly Inspired by your typical Bioware companion Elizabeth will have many more features that will come along as the writing process progresses. All jesting aside, a lot of work will be put into this mod to make it as quality and lore-friendly as possible to enhance your experience with Elizabeth Esda. I may need assistance with 3D modeling, voice splicing, and the like. And sample dialogue of course, I'm not going to leave you completely in the dark. "I can light up this place with my shining personality! And if that doesn't work a molotov cocktail should do the trick." "The only thing the people in Diamond City hate more than ghouls is fun." "I imagine being a parent in the wasteland would be hard. You don't know if you're kid has an imaginary friend or if there's a nightkin in the closet." "Did you hear about those guys out west calling themselves Caesar's Legion? How do you expect to be intimidating if your head honcho is named after a salad?" While Elizabeth is a comedian, this is not a joke mod and Elizabeth is not a one note character. She will be a fully-realized complex being that will hopefully fit right in to your fallout world. TH-TH-TH-THAT'S ALL FOLKS
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