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Dav3ianAtlas

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  1. What number should I increase the Patch Version too or does it not matter what number it is and needs to be greater than 1? I also checked the dlc_142/DataPC_142_dlc.forge, but am not seeing any texturemaps in there for the body.
  2. Was wondering if anyone can help. I am doing a texture mod for the body. So I am able to load the MIP 0,1 fine in-game, but the default texture isn't appearing when zooming out. The default texture is 50% less of the MIP 1 with auto generated MIPs. The below is what I have setup. I have no clue as to why the default texture isn't appearing at all. I checked everything and values doesn't seem to be out of place as well as the default texture MIP file. { "File": "DataPC_SharedGroup_00.forge", "FileID": 1910470658741, "Edits": [ { "OffsetHex": "10B", "DataFile": "BodyHairEivor\\CK_Male_Front_DiffuseMap_PC_Ggp_Prospero_Scarlett.dds", "DataFileOffsetHex": "80", } ] }, { "File": "DataPC_SharedGroup_00.forge", "FileID": 1910470658753, "Edits": [ { "OffsetHex": "58", "DataFile": "BodyHairEivor\\CK_Male_Front_DiffuseMap_Eivor_Body_Hair_TopMip_0.dds", "DataFileOffsetHex": "80", "DataFileSize": 4194304 } ] }, { "File": "DataPC_SharedGroup_00.forge", "FileID": 1910470658755, "Edits": [ { "OffsetHex": "58", "DataFile": "BodyHairEivor\\CK_Male_Front_DiffuseMap_Eivor_Body_Hair_TopMip_1.dds", "DataFileOffsetHex": "80", "DataFileSize": 1048576 } ] }
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