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deviroz

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Everything posted by deviroz

  1. I´ve started about a week ago planning a mod i want to do: it will be about a sort of "guild" dedicate to teaching of Fire Magic. It will have a vast amount of fire related spells and not all of them will be used to burn enemies like on vanilla skyrim. In the planning of the questline I´ve found a hell of lore mismatchings. And I don´t want to sound rude, but the magic lore in skyrim is just ridiculous. it worked out in oblivion fine, as there were a lot of magicians and magic related stuff going on with the gates to oblivion and that sort of things, and everything was more colorful and nice. But now in the 4th era i think things should be diferent. I mean, the f***ing thalmor f***ed up the empire, and the dummers have problems again with the volcano and the return of you know who. In my opinion thouse things should have lead the people of tamriel to became very sceptical about magic (taking in count everything going on with the most powerful mage races). But instead, it is toletareted openly, which is ok, but i would like to see some guards at the college or something and, if the teachers and students on the college are thouse few who still want to get to in touch with magic, they should look more seriusly and smart, not stupidly mumbujumbing about which elf is prettier or if restoration is a valid school of magic... Come on, this is not Harry Potter... And thinking that thouse people are the most powerful mages in all skyrim, make it really dificult to plan a more mature questline. I wish to see the opinions of this matter of people who are or went through the mage arc of the game.
  2. It's just a matter of time until somebody bring the S.P.E.C.I.A.L back, am fairly new to rpgs compared to many of you here. I consider games like skyrim to be more about inmersion than anything else (the first person camera), and as a consequence of that it become an rpg, and it's ok they want to simplify everything, my only statement about it is: Morrowind already worked out pretty fine, why try to fix something that is not broken? The industry should stop simplifing games, younger generations, neven know what hardcore rpgs were, and have never play them. And i think that is clear for everyone of us than if they make a game like morrowind, fix the linear dungeons mix with todays graphic it would be the most awesome game ever made.
  3. I believe it would not be that hard, the problem would be to get the permisions of Bioware and EA to do so.
  4. Well it is an RPG afterwards, it really dosent matter than the tent is bigger inside than outside, however that might be an interesting idea, put another tent at camp. About the dialogues you have for example Leliana: the dialogue before starting the love scene said "Would you join me in my tent?" or something similar so there would not be much problems.
  5. Well this was a thing i actually would like to work my self but so far i havent been able of making the toolset work properly. The concept is very simply add an area transision to one of the tents on the camp to a new little areae which would be the inside of the warden tent, it could have some chests and basic stuff. I was even thinking on moving the love scenes there (better than doing it outside were everyone sees you :) ).
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