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Voidlust75

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  1. Title says it all, would like the HUD to not fade away. Pressing H it still disappears quickly.
  2. If anyone out there is will and able to make a mod that removes the blue screen tinting when using the analysis visor I will give you my first born Gek :) There is already a mod that removes the scan lines and tinting for normal view so I am hoping this is possible for the visor as well. Obviously the info and reticle should remain would just like to see things normally without the blue haze.
  3. mate, where are u?

    they say u are no longer active here ?!

    give a sign ...

    greeeeetz freddo

  4. Kendo, request NICELY!!! Demanding gets you no where.
  5. Update your page! :P
  6. I don't use the MenuMode block often if ever actually (for my own personal needs) however I have set up several scenarios similar to what you are trying to accomplish The previous poster is correct you need to be using GetButonPressed in order to catch the input from the message box. The script also need to be constantly checking for this input which is why you should be running your verification in the gamemode block once the user inputs the button the MenuMode block will cease to continue. Also of note message box selection options being with 0 you are starting your check at 1. The first button = 0 second button = 1 etc. You can verify the index when creating the the message box in the properties window try the following scn JVaultAutodocScript int Button begin OnActivate if (IsActionRef player) ShowMessage JVaultAutodocMsg endif end begin gamemode set button to GetButtonPressed ; If no button has been pressed yet it will continually return -1 if (Button == 0) player.resethealth endif if (Button == 1) player.RestoreAV RadiationRads 1000 endif if (Button == 2) RemoveSpell WithdrawalAlcohol RemoveSpell WithdrawalBuffout RemoveSpell WithdrawalHydra RemoveSpell WithdrawalJet RemoveSpell WithdrawalMentats RemoveSpell WithdrawalMorphine RemoveSpell WithdrawalPsycho RemoveSpell WithdrawalQuantumNukacola RemoveSpell WithdrawalRebound RemoveSpell WithdrawalSteady RemoveSpell WithdrawalTobacco RemoveSpell WithdrawalTurbo endif if (Button == 3) ShowPlasticSurgeonMenu endif end Also note this method will only work with a single message box, if you start setting up a system where you need multiple inputs things will begin to get a lot more complex due to how the blocks run. Also I am not 100% certain this will work for you, as this is the method i use since I typically do this type of thing off of a Quest script. Not an Object Script, so you may need to use MenuMode block but the process should still be the same.
  7. Are you ready to become a Desert Succubus and turn the heads of everyone in the Mohave? Extensive cosmetic texture options. ... CORE Features: Addition of the Desert Succubus custom race. A female only race *1. with it's own directory structure to allow you to get as crazy as you want with your appearance without effecting other NPC's All features of Anthony Lings Coiffure - Hair Eyes Lashes for FONV *2.included in the Desert Succubus Race! All body meshes of BEWARE OF GIRL Type 3 HiRez HiDetailed Replacer available for the Desert Succubus race isolated separately from the mesh styles you choose for NPCs. Also with more texture & normal map options, tan lines, body oil and more!... 123 New facial presets to get you started on your new character (see image gallery) Brand New Hi-Rez female face texture with custom normal mapping (see image gallery) DS'ified versions of the standard Type 3 Body textures to enhance skin texture and blend better with the head textures. Also with custom normal mapping. (see image gallery) 57 Brand New DS Series Eyes, Including Vibrant Eyes, CaT eyes, and WaK-E Eyes (see image gallery) Over 650 unique textures to choose from, and GROWING with thousands of possible variations. Ability to request your own custom textures *3. In Depth character Re-Spec system to help convert existing characters. *4. 2 Custom Desert Succubi NPC's added. Shiloh & Chidori. Both can be found at the Prospector Saloon in Goodsprings. They can offer a variety of information, quests & services. They have a little something for everyone. DS Express Mail system. As a Desert Succubi you can receive important information / items from the leaders of the Desert Succubi without delay! Ground work for eventual full faction integration. They are just getting started but the Desert Succubi will begin to take over the Mohave bit by bit. Live Events. Every day there will be a live Desert Succubus Beauty Pageant where you can win exclusive in game prizes. *1. See the Q&A section for more information. *2. Anthony Lings Coiffure - Hair Eyes Lashes for FONV must be downloaded separately. See VI. Dependencies for more information. *3. See XI. Requesting Custom Textures for more information. *4. Please see I. Disclaimer & IV. The Re-Spec System for more information. For Full Details and Downloads visit: Shiloh DS - Desert Succubus Custom Race & Textures
  8. I am having a problem with getting a texture to work correctly on a custom NPC. The NPC is also of a custom race and has specific texture. That all seems to be working fine. However I any adjustments I make to the Control Type: Texture in G.E.C.K. do not seem to be registering in game. Here is a screen shot of an extreme example example I tried modfying the values on both the NPC object as well as the custom race it is based off of but I get the same results. Any other adjustments I make hairstyle / geometry changes etc all work as intended. Specifically I am just trying to adjust the eyeliner / eyeshadow but I am just stumped.
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