Amazing work. I've been following this since you started the topic and it's astonishing to see the quality control level you put in all of this - especially the research you do on vintage weapon mods which make the new weapons more believable given Fallout setting. The anims look great, not overly tacticool to look out of place but fluid enough to look believable. I don't think I'll control myself the day we'll see the overhaul released, even though I know it will take me hours of work to get it to play alongside Horizon nicely, a mod which I think is essential nowadays for proper game balance. Overlooking the project as a whole, the only thing i'd complain would be the lack of a dedicated machine gun, I understand your choice to replace 'assault rifle' (bleh) with an AR-15 but then we lose out what was practically a pseudo machine gun (its even called that in the game's files.) However I'm sure a patch for the M60 mods out there wont be too much work. Also I've a minor question, did you do something about the turrets using parts of vanilla gun models? one thing I think would look really neat, would be a jury rigged turret (the rusty ones) with a AR-15 port firing weapon (I forgot the designation.)