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Vindt

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About Vindt

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    United States
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    Fallout Series

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  1. Don't know what I did, but the issue is resolved. Got both to install. :)
  2. I'm getting "access denied" error(s) when attempting to install either...no idea why. I've tried putting steam in offline mode, turning off AV, ran a malware/virus check, restarted the computer (twice) and still no luck with getting either to install. >:( (For the record: this is not my first time trying to use FOMM, same OS, haven't had this issue before...only thing that's changed is hardware o_O) NMM gives me the "access denied" error right after language selection, then closes. FOMM gives me the error multiple times while trying to install, then gives me 3 options, of which I choose "abort". Win 7 Ult SP1 - UAC OFF 240Gb SSD AM3 6-core @ 3Ghz 8Gb DDR3 G. Skill RAM (1333) Nvidia GeForce 550Ti (Single) Game installed to default Steam directory. DXdiag txt file attatched
  3. I have need for a simple (maybe two or three aisles, 2 pumps each) gas station; all I need are the aisles with the pumps. Though I can make due with just the pumps. :) Thanks in advance, ~ Vindt
  4. Not to mention other fast food joints and various restaurants ;) I hadn't thought about the coffee joint though. You are quite right, it will need a coffee shop. :) Thanks for the suggestion, it'll see use. ;)
  5. Oh yes, those will definitely make due...I think the one building without windows and maybe the two taller buildings would make good clubs, especially if the interiors will work with scaffolding [Edit: Catwalks, not scaffolding] (anyone who's read the latest book in the Harry Dresden series should have an idea as to what I'm thinking about there ;) ) Thank you for the suggestion. :D
  6. Ok, so I'm fidgeting with the boardwalk segment of my mod at the moment and am looking for ideas as to what type of buildings to put there; I was thinking mostly a club, maybe a couple bars and a few miscellaneous shops (i.e. clothes, jewelery, fast food, gifts...) But, looking through the available buildings, I couldn't find anything that seemed appropriate for a bar, or a club...the shops are easy enough, but with me angling towards this area being designed 'for tourists', I feel a need to make evidence of a 'night life'...so, I'm looking for suggestions from anyone with a creative mind as to what to do about it ;)
  7. I've actually gotten this a few times with seemingly random mods. Just try downloading it again, usually works for me. (I am using Firefox btw. Not a fan of IE, so I haven't tried downloading anything from the site via IE) Hope that helps. Oh, keep an eye on the file name too. It usually shows as "download.php" (which, if I'm not mistaken is a HTML-style extension) in the download window that pops up (I have downloads set to prompt me file name and location too, btw.)
  8. As the description says, I'm seeking additional "staff" members. People who would be willing to assist with the project by working in the GECK on areas that I've finished the layout for; i.e. laying navmesh, lighting, placing clutter and even refining some of the structures/roads/sidewalks to look more worn/damaged/etc... All 4 DLC will be necessary to help in the GECK. Paid In Blood can be found on the nexus here: http://fallout3nexus.com/downloads/file.php?id=7235 I will also at a later time be looking for scripters and people for models/textures. ~ Vindt - Project: Paid In Blood
  9. Ok, these are actually story line requests for my WIP "Paid in Blood", going in regards to the PC's history a little... What I need are single bills in the values of $1, $5, $10, and $20. This actually serves a dual purpose as I'll be rigging the money up to work more like the money in Fallout Tactics, where they had both "ring pulls" (which were -very- hard to come by, btw) and "brotherhood scripts". I would like to have both clean and dirty variants of each bill, but just clean variants will suffice. :) The wallet, I would prefer a closed tri-fold, but I'll take whatever whoever is willing to make. :) The key chain, I would like to be a carabiner clip (like this: http://www.amazon.com/gp/product/images/B0...155&sr=8-11 but in black), the keys themselves can be whatever and however many as long as it's not ridiculous. ;) ~ Vindt - Paid In Blood; A Total Conversion Mod (http://fallout3nexus.com/downloads/file.php?id=7235)
  10. Even the offer is appreciated. :) It's good to know that someone might make the stuff I need so that the Docks and Train Yard look more complete... :D
  11. As I lack any artistic talent and find myself needing some models/textures for my TCM, I was hoping someone else might have the time/desire to make some of them for me. It would be greatly appreciated. :) 1: Flat Bed Train Car 2: Flat Bed Trailer (13-Wheeler) 3: Wood Pallets 4: Doctor Bag (As from Fallout Tactics) ~ Vindt
  12. Click on the plugin editor, load your desired plugin, open the tree view, click on TES4, click spells, then "make esm". Done. I'm just trying to figure out how to properly reverse this process so I can turn my esm back to an esp...TESsnip lets you save it as an .esp, but the GECK still recognizes it as a master file...*sigh*
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