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HanzoTheRazor

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  1. I sorted out my problem with the game not recognizing the mods I had enabled in the latest version of NMM. It seems that if there is a mod in your load order that the game doesn't like, it rejects the entire load order and disables all the mods. In my case, the mod the game didn't like was Depth of Field Remover. I narrowed it down to that by disabling all my mods and slowly enabling them and loading the game. With that mod uninstalled, I can now enable my mods in NMM, and load the game and play without messing with the in-game Mods menu. So, if you are having problems, try disabling them all and then gradually enabling them in small groups to see if the game will load them.
  2. Okay, I figured it out, sort of. The only way for me to get the Mod menu to appear in-game is to go into NMM and click the button to disable all active plugins. They all have to be disabled. Only then will the "Mods" menu appear in the game. You then have to press T to change your load order, and enable your mods one by one. Then you can load your game and play with mods.
  3. Yes, I've enabled them all, disabled them all, then re-enabled them all multiple times. The mods are all listed there in my plugins.txt file with asterisks before them. It seems like the game isn't even reading the file. Huh... Well, the Mods menu finally appeared on my last try. So, that's something, I guess.
  4. I'm having the same problem with the 1.5.157.00 patch that came out today. I'm using the latest NMM, I got the message to disable and re-enable all my mods. I have done so, and checked the plugins.txt file to make sure it was formatted correctly and contained all the correct data. But, when I start Fallout 4 and try to load my game, it claims my mods are missing. Furthermore, I don't see any way to log in to Bethesda.net, and I don't have any Mod menu in-game.
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