Snap! I may be repeating myself but yes 'enclave commander' and the 'console commands' are you friends with regards to adding NPC's to B72. I currently have a few BoS (via EC) and the following npcs (robots) via console (below) 'wating' around in appropriate areas with so far none of them have gotten themselves skewed in any lifts. BUT WARNING do not add any human NPC's that have anykind of narrative AI, they will head imediately for the door (as they are programmed to be at a specific point of the main F3 map) so as it was nice having a vault 112 robobrain and Peabody in B72, you guessed it, they head straight for door and gets stuck in the lift and no, turning AI off (tai) only works temporarily. Custom add if you want via console to liven the place up a bit. In console type: player.placeatme (then form id number- npc will appear directly behind you) Deputy Weld, Form ID: 0001FB39 1 1 1 Godfrey, Form ID: 0007F476 1 1 1 Sergent RL, Form ID: 9426e 1 1 1 If anyone knows of any others that wont immediately shoot the place up or head for the door let me know! I also have Jessi 'chillin' in her vailtec undies, although like a real woman she interacts too well with the space and eats all your food and doesn't share the bill. Regards, EM