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ShadowOfNV

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Everything posted by ShadowOfNV

  1. I've tried a few different grass mods now and I run into problems with each one. Vurt's doesn't cover TR or Azura Coast, Ozzy's is alright and so is Aesthesia Groundcover Reworked but Aesthesia Reworked had odd grass placement in cities and on roads. Remiros gives me the most trouble, I get little or no grass at all with it. Am I doing something wrong? I download the mod and tick the TR and vanilla options and generate via distant lands but like I said, little or no grass at all. What am I doing wrong?
  2. I've been playing FNV fine for the past week or so, but today I've suddenly get random black textures or black boxes and then crash or get a runtime error. I was testing a lot of different ENBs yesterday. I use ENB remover but maybe something was left behind? This isn't the black screen of death people get at the start of the game. It happens randomly when walking down the road or entering a interior. Please help me. Edit: Seems that Nash house in Primm always causes this issue, as seen here: https://i.imgur.com/te8jE4h.jpg
  3. It has to be a memory leak cause once I exit, or crash, from SE the memory usage drops down to 20-30%. I've done the computer rebooting and memory usage sits at 20-30%, depending on what I have running in the background. Once I start up SE it slowly creeps up to 94% or higher.
  4. Recently I've noticed my memory slowly creeping up to 94%, sometimes higher. This usually causes longer, or infinite, loading screens or even a CTD. I'm not sure what mod is, but something is clearly causing a memory leak. I was hoping someone here might spot the mod causing it: https://pastebin.com/ewA86rS3 Here is my specs:
  5. Thanks, i'll take a look into that.
  6. Hello, I'm working on a mod using the resources given by: https://www.nexusmods.com/newvegas/mods/60370 I've got one small nest done, and the layout for a larger one almost finished but I've hit a wall. No matter how I place things i'm getting seams. 21 hours and I just can't take it. I don't have the will to make these large spider nests. I enjoy placing spiders and random objects (I usually edit house mods to my personal taste) and can do those easily. But it's making the caves that I can't seem to get right. So i'm asking if anyone would be interested in helping me make cave interiors. You would be credited when the mod is uploaded to the nexus. Please, if you're interested in helping me out, or taking over the mod totally, just let me know. I really want to get some spiders into NV but I lack the power/skill to properly pull it off.
  7. Anyone have an issue with SE crashing right at the main menu? I don't have any missing masters, but for some reason it crashes. I can launch it through steam, without SKSE, and get to the main menu. Launching SKSE through MO2 causes a CTD. LOOT gives me nothing. No errors nor incompatibilities. I can load the game normally, and SKSE via the SKSE launcher, but when I launch through MO2 I get the CTD. Here's my SE load order if that helps: https://pastebin.com/ewA86rS3 (embed)
  8. While this looks like a great mod I am still running into the same issue. The TVs I place won't power on.
  9. Hello, I recently started working on a personal house mod and ran into an odd issue. I want to have a powered post-war TV in the house mod, now I know this sounds simple, just use the TEMP_TelevisionTrailer_TEMP TV, but I use the color TV mod and that TV only comes in black and white. The prewar variant comes in color, so the texture mod effects that TV but not the post-war one. I looked up the nif (SetDressing\PlayerHouse_Ruin\Television_Trailer.nif) and found the dds texture file it uses (textures\Effects\TVAnim\RasterScanAnim_d.dds). I took the texture file from Color TVs and renamed it to RasterScanAnim_d.dds and replaced the old black and white one, but that didn't work, the tv was still black and white but it would flash colors in the corner and have this weird shadowy bars flickering all over the tv. So now i'm stumped, how can I get the Temp_TelevisionTrailer_Temp to use color tvs textures? If I can't is it possible to get the workshop tvs to be powered in my house mod, if so how would I go about getting power into my house mod so the tv can turn on? Ontop of that, I can't seem to get lights to work either. They're not powered on.
  10. Well, I added that and my game still says the save is missing files/mods.
  11. Today at about 6am I was laying Fallout 4 no problem, but when I went to relaunch it an hour later it says all my mods are missing. This isn't the case, all my mods are installed and enabled but my game has no mods installed. I uninstalled the game and all my mods and reinstalled everything, re-did my inis and still the issue is happening. Someone please help me. My inis Fallout4Prefs: https://pastebin.com/RDPhgyfr Fallout4: https://pastebin.com/k8Hs4RrM Fallout4Custom: https://pastebin.com/ZA2AnmS1 My plugin.txt: https://pastebin.com/y87mwk2F My dlclist.txt: https://pastebin.com/LR9d3JZm My plugin.txt is set to read only too, and the issue still happens. Even tried putting a * infront of all the plugins in it and still happens. Please help me get back into Fallout 4, I only got to replay it for 7 hours so far.
  12. Dont worry about checking the file Perraine, someone else figured out my mistake. Was using a wrong cubemap, but I still appreciate you trying to help me.
  13. Thats fine, I appreciate it.
  14. Do you mind if I PM you the files of this mod. Iv check everything and it all seems to be normal. Im kinda at a loss here.
  15. Iv been working the past day to make my characters armor standalone, but iv ran into an issue. I was able to get everything to move over to a standalone armor but it seems its much darker. When it was a retexture the pauldrons seemed to shine more, the standalone doesnt have the shine and it seems the armor itself is more darker. Im looking at the meshes in nifscope and the meshes seem to match the regular Dawnguard mesh, aswell the textures are the same. Can anyone help me out? Like I said, when I make it just a texture replacer it has a shine, but as standalone its darker and doesnt shine much: Texture Replacer Standalone http://i.imgur.com/367GmYo.jpg
  16. I'm having an odd issue with LOOT. I have the latest version installed but it seems whenever I run LOOT it doesnt update my mods list. Any new mod I add is always stuck between Your Own Thoughts.esp and my Bash Patch at the bottom, it can be any mod. Even USLEEP can get put there if I unactive and reactivate the mod. I have to uninstall LOOT and run it twice for it to update my mods list. I say twice cause first it sorts all my mods, but it puts USLEEP under Wyrmstooth so I have to run it again to get it to place above it. Can someone help me out here? Its getting annoying. It doesnt move anything, nor modify my load order. If I uninstall LOOT and reinstall it, it seems to modify and move my load order, I am using MO and my plugins isnt set to real only. It says no masterlist update necessary and then nothing. No mods are moved and are under YOT and above Bash Patch. I had to set USLEEPs priority above Wyrmstooth cause LOOT kept putting them under it. It also says that the High Res esps and the Unoffical Patch for it are empty plugins. Aswell eachtime I run LOOT it randomly throws plugins all over. I high doubt Unique Dogs or Solitude Public Bathhouse need to load after my Bash Patch. Someone please help. Nevermind, I finally fixed it. If any moderators find this can delete this topic.
  17. Nevermind, finally fixed it. If any mod finds this old topic, feel free to delete this.
  18. Hello, I hope this is the right place to post this. This isnt a mod idea, more a request if anyone knows of any mods that add a building to this area here: http://i.imgur.com/iz5u7gR.jpg Now I use Seagulls Rest, a small house mod. But im not to thrilled with it, I dont wanna waste an esp slot just for a house mod ill never use. Issue is, I used to use Solitude Dock District for the longest time, but when I changed ENBs I kept crashing at Solitude Dock District. I knew it was a buggy mess and took alot of memory when I was there and a newer more heavy ENB and that mod just didnt mix. For hundreds of house I was used to a building there, a small imperial smithy/shop. Iv replaced the Dock District with the one you get with the Northern Cardinal (much smaller and not as grand but it will do) but now im looking at this blank spot and it bothers me, im not sure why. So does anyone know of a mod that adds something there? Here is the current mod I use to show you what im kinda looking for, maybe a shop or atleast a NPC home so its not just a empty lifeless place: http://i.imgur.com/wevknAg.jpg Thank you, and sorry if I posted this in the wrong area.
  19. Fixed the issue, if any moderator finds this please close this thread.
  20. Hi, I was wondering if someone could make a hi-res black/dark driftet outfit. Something like, a dark black for the coat, lighter black or grey for the undershirt and gloves, black for the pants and boots. Thanks.
  21. I just installed the new version of Legendary Cities and im getting a untextured flag in Blackmoor and the general goods store in Sunguard is missing the sides of the building. http://imgur.com/a/7sTxZ Infact the building across from Sunguards general goods is missing its wall http://i.imgur.com/jPnMir2.jpg I already posted on the mod page about this, but I wanna know if anyone else has these issues or if its just me. Didn't have these issues with the old version. Here is my mod list if thats any help: http://modwat.ch/ShadowOfNV#/plugins
  22. Hey everyone, I have a slight issue, and that issue is that iv tried every single Dawnguard Armor retexture mod (Dawn of, Dark Dawnguard, Spooky, EToW, even standalone versions) and nothing fits what im looking for. Now the issue is, either the retextures are to colorful, or are dark as the void and leaves no detail. Now iv grown attached to the Dawnguard Heavy armor versions, and iv downloaded retextures and tried to edit them myself in GIMP, but sadly I have no clue what im doing or I somehow turn the entire armor black. I even tried to darken other dawnguard retexture mods but since the texture is brown, it just ends up a really dark brown. I was wondering if someone can retexture both heavy armors in 2K, detailed, the base of the armor black but not dark as the void black. Something that leaves it so you can see its black leather (or whatever the dawnguard armor is made of) so I guess a light black. As far as detailed go I guess this is what im thinking http://www.nexusmods.com/skyrim/mods/64559/? but darker, mainly the pants and the chest parts (instead of brown for the vest part, have it a dark gray, a slightly lighter shade of black) aswell as a dark gray straps on the armor. The knee pads be dark gray/light black like the inner parts of armor/pants. Perhaps have the pauldrons and metallic square parts on the vest be a slightly dark metallic color. I hope someone understands what im asking for, and hope even more that someone can do this cause like iv said I tried em all and tried myself, and no luck. Please, someone help me. Thank you.
  23. Yeah, I got UsePatchSpeedhackWithoutGraphics=false Im just worried cause im like 20mb away from hitting my vram cap, I though SPM didn't take into account the ram allocation that ENBoost does. So, im screwed if I add another mod to my game? I know about the heat issue, I currently bought a new CPU fan but yet to put it on. My friend told me this CPU fan will help cool down both my GPU and CPU greatly.
  24. I was wonder, I ran Skyrim Performance Monitor today and noticed I am very very close to hitting my vram limit (like 20mbs away from hitting it) I use a NIVIDIA GTX 780 3GB. Now iv never noticed anything odd, sometimes I CTD after waiting, I may freeze for a second while a new grid loads in the wild, I get big FPS drops in certain parts of cities, looking at a city will drop me a good 10-20 frames in the wild, but that's about it. I read that using ENBoost helps with vram and that Skyrim Performance Monitor doesn't work with ENBoosts detecting vram. The thing is, my ENB is RealLike ENB Quality version, and it comes with ENBoost but the version of ENB it uses is 0.198, does this matter? Does ENBoost still work with it? I mean when you download RealLike ENB Quality version it even comes with the ENBoost.ini. All my texture mods (over 100 if them) are usually 2K unless the only option is 4K or 1K. I'm a little worried, I even unistalled a few texture mods I really didn't need. Here is the SPM results for help: http://i.imgur.com/eBtrTkl.png And my mod list: http://modwat.ch/ShadowOfNV#/plugins
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