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Sturn36

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Everything posted by Sturn36

  1. Hey guys I was wondering if someone could Retexture Lightning Storm from its bluish glow to red. Pretty much anything that is blue or purple turned to red (i.e. body glow, beam, sparks, explosion) I understand this may be very easily done and you could say I could do it myself but lately I have had no time to even tinker with the CK or the Nifs to know what textures I need to change so if it can be done I would very much appreciate it. thanks.
  2. Hey guys, I would like for someone skilled at modding to create a Scale Armour set with the Diligence Boots, symetrical Diligence Gauntlets (the small hand gauntlet) and a Gryphon Helm all with a deep black texture similar to the Sentinel Armour from Awakening. At the moment I'm using a Duel Wielding Warrior and i want black armour but still have a lean look, Scale Armour is my favourite looking armour in the game and there are no decent dark textures like with the Sentinel Armour so if someone could help me it would be very much appreciated.
  3. ok i have made progress thank you guys, my CS didnt like me i think. So far I have created a Light in CS (Light > Lights > New, All info, add mesh and able to pick up) and that didn't work directly, after fiddling around I put it into Nifskope and transplanted the NiNode -- AttachLight branch from /meshes/Lights/Torch2, and that worked for the torch slot. But what I'm looking for is a piece of clothing to equip that doesn't have to show up on the person but when I drop it and it is rolling around on the ground it glows, I'm just having trouble attaching a light to it. The scripting I was trying was an attempt to make a piece of clothing with a light attached that starts to emit when the object is dropped on the ground. I'm just wondering if there is a script command that allows this like "AttachLight" or "AddEffectLight". I have added magic effects but doesn't give me quite what I'm looking for. Sorry if this is confusing I'm fairly new at this so my brain is going around like a ADHD kid with a caffine high.
  4. Hey, I was wondering how I would go about attaching a lighting effect to a world object. For example i have been trying to create my own materia based on Final Fantasy 7 (materia=marble like orbs that grant powers) and I have them exactly the way I want except I want them to emit light like a torch or room lighting while it is rolling around on the ground. I have tried to fiddle with attaching lights from a torch in NIfskope (as a test as im not very proficent at these things) and I have tried making a light in CS and attaching a script to activate it OnLoad when the materia appears but I cannot find the correct command to allow it (if there is one). I have spend the day trying to figure out what to do and its well beyond me. so any help and advice will be greatly appreciated. thanks
  5. Hey I was wondering if anyone would be able to make the Ultima spell from Final Fantasy 7 Crisis Core, i have attempted myself but i cant seem to create something i like. im looking for the bright green flash with the caster as the nexus as seen in Crisis Core. at the moment i have substituted it with the charm AOE animation but it just doesn't seem to suit the destructive degree of the spell. Any help would be greatly appreciated.
  6. I would like for someone skilled at modding to create a Scale Armour set with the Diligence Boots, symetrical Diligence Gauntlets (the small hand gauntlet) and a Gryphon Helm all with a deep black texture similar to the Sentinel Armour from awakening. At the moment I'm using a Duel Wielding Warrior and i want black armour but still have a lean look, Scale Armour is my favourite looking armour in the game and there are no decent dark textures like with the Sentinel Armour so if someone could help me it would be very much appreciated. cheers
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