Well, I just finished testing both a fully custom entry from scratch, and an effect transfer, and both worked. I did so by modifying both the "def_item_swordsteel.xml", and "def_stats_item_swordsteel.xml". The transfer was the freeze critical from the Vran sword over to the Zerrikanian Poison Sabre. I copied the freeze critical modifier in the "def_stats_item_swordsteel.xml" (this line: <crt_freeze display_perc="true" mult="false" always_random="false" min="0.2" max="0.2" type="critical"/>) and pasted it just above the similar poison critical modifier on the Zerrikanian in the same file. Afterwards, I added "crt_freeze" in the "tags" section of the "def_item_swordsteel.xml" for the Zerrikanian, and when I tested it, it worked fine. If you've done these things, and it didn't work for you then I have no idea what the problem could be, but I'll try to help to the best of my ability if you still cannot get it to work. I also tried adding the other effects to my custom entry, it had bleed, freeze, incinerate, poison, stun and knockdown, and they can all work at the same time. I dropped stun from it, since knockdown makes it redundant. I gave it extremely low damage, 100% chance to hit critical effects, changed the appearance to "Deireadh", and called it "Painful Mortality". Now I can watch my enemies die slowly while on their back, frozen, on fire, bleeding out, and heavily poisoned after a 3 damage hit or two. :tongue: Awesome, though, to find out first hand that full custom weapon entries complete with stats are possible, and also quite easy to do :biggrin: Now if I could just find out how to get it to display an inventory icon, and fix the problem where it says "tooltippainfulmortality".