Hi dear modding community, I was wondering if it existed any mods that could change color of enemies in HUD according to their level difference with the player character. Like it was in some MMOs like EverQuest. - Green color for trivial enemies: player is 10 or more level higher than the current target, - Light blue for enemies that are 9 to 5 level lower than the player, - Blue for enemies 4 to 2 level lower than the player, - White when then enemy is 1 level lower to 1 level higher than the player, - Yellow when the enemy is 2 or 3 level higher than the player, - Red when enemy is 4 level or more higher to the player. If not, is any modder interested in doing it ? It could be really useful to play with some overhaul like Requiem where enemy aren't scaled to your character. Thanks for your attention.