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Rivendell45

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  1. I'm having the same issue here, with the same mod as well, except this fix doesn't work for me for some reason. I've tried different values but it's no use. I've noticed however that turning Ambient Occlusion off from the ENB menu gets rid of it. So far that's the only way I've found to counter it.
  2. Whenever I pop up my mantis blades I get a 20FPS drop which is ludicrous! Has anyone found a work round for this yet? I thought it was only me but I've seen a lot of people having the same issue. Hopefully some one will make a mod to fix it.
  3. Hi there, Is it possible to change the character's animation on this game or somewhow fix it? I know this is cherry-picking but the animation really puts me off playing this game, it looks buggy and weird, reminds me of Mass Effect A. I don't know why most EA games have the same problem. Thanks.
  4. The problem was already there before I installed DynDOLOD. That's exactly why I installed it, to see if it´d fix the lod with these trees. The Vanilla billboards/Tree lods and the Winter Overhaul billboards/trees patch don´t seem to do anything and DynDOLOD wouldn't have installed at all if I hadn't had them. I also tried SSELODGen but it did nothing either. DynDOLOD handles LODs, all LODs not just trees. Whether or not you have billboards would not effect the ability to install it. If you installed the billboards, generated the LODs, placed the LODS in the correct folder and don't see them in game then you installed or placed something in the wrong place. The game can't not show the LODs if they are in the correct place. I'm not sure about DynDoLOD but SSELODGen would have given you a error message if you didn't have billboards.. If you generated the LODs without error and don't see them in game you didn't put them in the correct folder. There is no other reason you wouldn't be able to see them. All billboards and Vanilla tree lods are installed properlly. I've tried exactly what you recommended. Neither SSELODGen nor DynDOLOD gave me any errors or issues when trying to install them and I followed GamerPoets' guide step-by-step. I've messed around (deleted them or replaced them with SCO´s files ) a bit with the .BTT files on Meshes\Terrain\Tamriel\Trees and some of those black models seem to have disappeared. It´s not fixed yet though, now they show as Snowpines at distance but convert back to the aspen trees as you get closer. Here: https://staticdelivery.nexusmods.com/images/1704/9700715-1526666050.jpg https://staticdelivery.nexusmods.com/images/1704/9700715-1526665994.jpg https://staticdelivery.nexusmods.com/images/1704/9700715-1526666103.jpg
  5. The problem was already there before I installed DynDOLOD. That's exactly why I installed it, to see if it´d fix the lod with these trees. The Vanilla billboards/Tree lods and the Winter Overhaul billboards/trees patch don´t seem to do anything and DynDOLOD wouldn't have installed at all if I hadn't had them. I also tried SSELODGen but it did nothing either.
  6. Hello everybody, I'm struggling to find what´s causing a particular tree model to pop up only at close range. I've tried messing with textures/meshes, got my DynDOLOD SE version running, changed a few lines in the .ini files, nothing seems to work at all. I can't tell if it's a lod problem, DynDOLOD seems to be working fine but the bug is still there. The aspen tree hd texture looks fine when you´re close to it, at distance though you can clearly see it´s not even the same model, it just looks black. By the way, I've been using an Oldrim Winter Overhaul mod since I installed SkyrimSE and I never had any issues with it so I suppose something just happened there recently because I've got 200h+ in-game so far and I've just noticed it a few days ago. I'll leave my mod list here and a few screenshots to see if anyone can give me any ideas on how to sort this out. https://modwat.ch/u/KarlDilkington/plugins A few screenshots: https://staticdelivery.nexusmods.com/images/1704/9700715-1526567200.jpg https://staticdelivery.nexusmods.com/images/1704/9700715-1526567324.jpg https://staticdelivery.nexusmods.com/images/1704/9700715-1526567594.jpg Notice how in Solstheim some snowpines are not even. https://staticdelivery.nexusmods.com/images/1704/9700715-1526567658.jpg https://staticdelivery.nexusmods.com/images/1704/9700715-1526567709.jpg
  7. Hi, my mods are mostly armours, weapons. Just a few ones modify the textures for the races. I've played a lot of characters with the same mods installed, and the last mods i got were CoT and wet&cold, the dark elf already had the lines before I installed new mods. That's why I'm urging you to check the mod pages individually being as it could be a lot of things. A small texture replacer, a mod with an actual plugin with some kind of racial edit that you're unaware of, faction edits that you're unaware of, a replacer or mod that wasn't uninstalled correctly/successfully... All of those things can quite easily give you the veins from the Marauders. Doesn't matter if most of your mods are weapons or not, the main focus is to identify where the veins are being added from and that gives us an idea on where to look to fix it. Based on load orders alone (since it's not a warpaint, I'm going to assume it's probably a texture or some kind of generation addition), there's just not enough information to ascertain what the issue is. Best suggestion, go through the mod pages to see what content is added or through your load order and texture files to see what the culprit is as from this end, there's not a lot of information to go on other than Banditry since Marauders are technically bandits. Also, correction on my part; they're from the Blackblood Marauders. If a mod page doesn't have a list on what they've added, check the pictures and comments. If nothing's there, then you'll have to go through your textures and load order. Yes, I see now that it is definitely the same paints of the blackblood. I'll still need to find out what is causing the texture in the character though! Thanks for your info!
  8. Hi, my mods are mostly armours, weapons. Just a few ones modify the textures for the races. I've played a lot of characters with the same mods installed, and the last mods i got were CoT and wet&cold, the dark elf already had the lines before I installed new mods.
  9. HELLO My latest character got some strange (but badass) tree lines in its face. I really don't know what happened but they weren't there when I created the Dunmer. I don't have any Warpaint mods either. http://i.imgur.com/LLjfbM5.jpg I've had tons of chars in this game and it is the first time I notice some sort of this, so I decided to share it and see if anyone else has experienced this. Also, my Stormcloak/Imperial side quest is bloody broken so I wanted to start a new game with the same Dark elf but I want the lines and I still need to know what's doing the effect. I don't think the load order of my mods is causing this effect, I do have some mods that modify the bodies and faces but none of them add some kind of warpaint + I want to stand out the fact that I haven't touched the Dawnguard questline nor I've turned into a vampire yet. If this is a common and recognised effect in the vanilla game, and I just didn't know it, let me know please.
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