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Godofmosquitos

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  1. As the title says. I even tried modding fdiffmulthptopcsv to 30x(!!!), and still received the same damage. When I open console in survival (using mod to enable it), it does say that fdiffmulthptopcsv is 30x. But it takes no effect in-game. Weird thing is, when I uninstall all mods except console mod and start the game. When I do a getgs fdiffmulthptopcsv or bypcsv, I still only get 2x and 0.5x values respectively. Even though I was under the impression those had changed? Anyone has any ideas? All other .esp's seem to work fine, btw.
  2. I get you. The only problem with that the game reads it as complete once the end game state is marked as finished, however, once a new game plus is started that no longer applies. I believe in order for that to work a new script would have to be made to create a new end game state defectively creating NG++ in order to transfer that character. I don't think that is possible. Couldn't one just make the script read the save as a normal game save, so it just imports the character and items and such, simply starting a new regular NG+ with that character?
  3. NG+ raises the levels of monsters to set levels. Say I mod a save to level 70 and start NG+. The initial monsters will be level 30-sonething. Just as if you started NG+ with a character which is also level 30-something. I just want to be able to start that campaign over again with my character.
  4. My situation is relatively simple. I have finished NG+. I have a badass Geralt on lvl 68, with super items, potions etc. After completing the main campaign and Hearts of Stone in NG+ on 'Blood and Broken Bones!' difficulty, I now wish to take my lvl 68 Geralt through the NG+ campaign again, and play around on Death March. No changing of monster levels for scaling or anything. Just regular NG+. Yet the game prevents me from doing so. It tells me the game has not yet been completed in the save. Although the main campaign and DLC campaign is very much done. So my mod request is simply to get a mod which can cheat the game to accepting my completed NG+ save file as a template for beginning a new round of NG+, so myself, and others, can play around in CPR's wonderfully crafted world with our high-lvl Geralts :smile: Thx in advance :smile:
  5. Hello. I was wondering if someone would take it upon themselves to continue development of alexs9k's wonderful Vampire Overhaul: http://skyrim.nexusmods.com/downloads/file.php?id=11487 as he has stated on the mod page that he won't be doing anything more about it. It seems there's still a couple bugs in the mod. Daggers don't receive the +physical damage bonus etc, while bows, swords, whatever else does. Can this be fixed? :) Cheers /G
  6. Hi. I was just sitting here playing, and suddenly thought that it would be cool to have a mod which would make the day/night schedule turn slower so you could spend actual time out at night and vice versa. Right now you hardly notice it's dark before it's day again. So you could increase the length of the 24h cycle with X%. 50%, 100%, 200%, so on. Would that be possible?
  7. Thx m8 :) I guess that'll have to work till there's af fix coming (hopefully the next patch here in a couple days eh?) :)
  8. Strange thing is, the texture on the face didn't change into that immediately. When I turned vampire, what happened was that my character became incredibly pale. That is, it was the "same" facial texture, just without all the "dirt-marks". Only after closing and opening the game again did the texture change into that whole mess with the "dirt marks" all over. So very strange. I'm getting a feeling that what we're getting is the 3rd/4th state vampirism facial texture just being on all the time. Further, my eye-texture hasn't changed at all. Which I was under the impression it should?
  9. Hi. After loading my savegame, having become a vampire, I am seeing some strange textures. It looks as if my character has tons of dirt on her face. Screenshot below. Now is that normal or is something wrong with the texturing? The second issue is what happens when you become a vampire and tries to put on the thieves guild hood. Then, after becoming a vampire, the hood no longer shows. Instead, there's just a hole on top of my hair, and my hair has been replaced with something random. Screenshots below. Other helmets don't appear to be affected. Is there any way of fixing this? Cause both things look horrible. I mean, I would be able to understand if I was at stage 4. But this is vampirism stage 1... Edit: This is for a female Nord vampire. Shot 1 - Weird Vampire facial texture: http://dl.dropbox.com/u/88200/2011-11-20_00001.jpg Shot 2 - Hole in the head angle 1: http://dl.dropbox.com/u/88200/2011-11-20_00002.jpg Shot 3: Hole in the head angle 2: http://dl.dropbox.com/u/88200/2011-11-20_00003.jpg Shot 4: Hole in the head angle 3: http://dl.dropbox.com/u/88200/2011-11-20_00004.jpg Shot 5: Hole in the head angle 4: http://dl.dropbox.com/u/88200/2011-11-20_00005.jpg
  10. The title says it all. I've completed the game, want to do another run, but want to keep all the stuff I had when I finished the game the first time. And my level. I get a lot of people for some reason don't like this kind of feature. But I love those kinds of replays and would very much like a mod which would allow me to do just this :) Thank you ^^
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