I have a unique actor in game with a REF and I need to persistently change its visible name in the world via a quest script. I'm reading around, and seeing that it apparently requires utilizing a quest alias (which I note in the GUI does have a dropdown for a different display name) and scripting that calls a ForceRefTo with the messagebox (the title of your messagebox has the name that you want to force over to the actor). If this really is the right way to do it, I'm not getting it right. Maybe I'm misunderstanding the directions I'm attempting to follow?. I'm getting compile errors like "variable Alias_GetNameFrom is undefined". Could someone show me some working code of what this should look like, or point me toward a spot in Fallout 4 where this is done? (Also, I'm fairly new to Papyrus (not new to the old Fallout 3 scripting), mentioning in case you wanted to explain stuff, as it's going to be easy to go over my head at this point).