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Mr MMMM

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  1. This is the secret escape passage like theol one you used to get out of 101. You can't get to it because the computer doesn't work.
  2. Granted, you are now terrified of zombieland (which isn't even a horror, you sissy) I wish there were such a species as the rhinocat.
  3. How'd you do that? I tgm'd it one day and it was up to 4,000 rads per second ___ Why are there 1-3 nuka cola bottles in EVERY vending machine? Realisticly, there would be none at all (they had already been consumed) Or there would be 50, considering thats how many are in a vending machine.
  4. Andale w/ bloody mess. *spoilers coming up* I killed bill wilson outside, he flies into pieces. I start walking north, and about two boxes on the map forward, I came across an enclave outpost. Killed the enclave, and notices a dead leg that didn't belong. Looked at it, said "search bill wilson." Almost two map squares above from where i killed him.
  5. you know, this same thing happened to me in a seemingly unimportant roadway a bit of a ways off from rivet city. I don't have the pitt, but yeah, this is annoying. I can use the console but I dislike doing so.
  6. As for the red exclamation marks, press the archive invalidated button in FOMM. Your load order is fine as long as all esm's are at the top, Fallout 3 first of course.
  7. seems like a good idea, but I don't know how easy it would be to make.
  8. Well, I would prefer PA all the time, but since it's quite difficult to find early on in the game and since you don't have training, I am forced to use the combat armor.
  9. I like the Enclave Hellfire PA or Just normal powerarmor because they look cool. At later points in the game when I am god/mantank it can be either but if I am weak (15 or below) I will only use the EHF or combat armor.
  10. I've played through the game many times, but this time I can't start tranquility lane. as soon as I sit in the lounger, I just keep sitting there. I get the whole "fade to white" thing, but instead of appearing in tranq. lane, I just keep watching that tv that says "please wait". Now, I've installed quite a few mods inbetween last playthrough and this one, and I don't have any that modify vault 112, so I have no idea what could be causing this. Here is my mod list: Now, I heard somewhere that disabled mods can still effect the game so I'll post those too [X] Fallout3.esm [X] BrokenSteel.esm [X] CALIBR.esm [X] CRI-Squad-new.esp [X] GarbageMountainNoLag.esp [ ] FOOK.esm [ ] NightVisionHelmetForAll.esp [X] japanese_armor_set.esp [ ] FOOK.esp [X] DriveableMotorCycle.esp [ ] FOOK - Tougher Enemies.esp [ ] FOOK - No Requirements for Miniguns, Gatlings, 20mm Flak.esp [X] IntoTheDeepWoods.esp [ ] FOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.esp [ ] FOOK - Additional Power Armor Training.esp [ ] FOOK - Reduced Armor Boni.esp [ ] FOOK - Test Container.esp [ ] COMM.esm [ ] Combat Enhanced-Tactics.esp [ ] RTS.esp [X] Remove That Glove.esp [ ] FreePlayAfterMQ_V05.esp [ ] Myerz_Items.esp [X] SniperAimCorrected - nodemo.esp [X] Explosive Entry.esp [X] WeaponModKits.esp [ ] Prototype_Ion_Rifle_v0-69-2-2943.esp [ ] cryolator.esp [ ] Alternate Start - Roleplayers.esp [ ] MPammo.esp [ ] WHSpaceMarineArmor.esp [X] 1alexscorpionsnipergear.esp [ ] JHouseholdBladesCOMM.esp [ ] Mart's Mutant Mod.esm [ ] Mart's Mutant Mod.esp [ ] Mart's Mutant Mod - Tougher Traders.esp [ ] Mart's Mutant Mod - Zones Respawn.esp [ ] After War.esp [ ] Project-Valhalla.esp [ ] VashDeagleV5.esp [ ] GrowlfsSecrets_COMMeng.esp [ ] NAPA-Sneak.esp [ ] GrowlfsSecrets_COMM.esp [ ] NVFAAPA.esp [X] PrototypeIonRifle.esp [X] RaiderMercenaryExpanded.esp [ ] T48bNightVisionHelmet.esp [X] Frederycks Tactical Weapons - CALIBR-v2.esp [ ] Warhead.esp [X] FleshBurningPlasma.esp [X] CALIBRxMerchant.esp [X] jmschematics.esp [ ] Targeter.esp [X] Targeter1.esp [ ] fallout3_reborn_v2.esp [X] Monster_Costumes.esp [ ] kamikaze_armor01.esp [X] Enhanced Weather - Rain.esp [X] RAINandSNOW.esp [X] SniperZooming.esp [X] Heights.esp [ ] PsychoPack.esp [X] AmericanMCU.esp [ ] EnclaveCommander.esp [X] BOA - Embrace the Darkness.esp [ ] BoS_FOOKedition_Armor.esp [X] LightSaberMod.esp [ ] REAL-ThirdViewMod.esp [ ] BoS_DX.esp [ ] FOOK - Free Play After MQ.esp [ ] FOOK - Owned!.esp [ ] Tesla51b1.esp [ ] TeslaTopazGatlingMarkIII1.esp [X] Tesla51b.esp [X] Tesla GatlingMarkIII.esp [X] GreenWorld.esp [X] unica6.esp [X] DarNifiedUIF3.esp [X] DUIF3Extras.esp [X] TheLARG.esp [X] autocannon.esp [X] AsharasLightningItems.esp oh, and if you're wondering why on earth fook is disable, it's because my computer can't run it D:
  11. @amanderino- I'd imagine that is quite hard to do, BUT you could just have vat's in real-time, where you can pinpoint certain areas of a target's body while they are moving. If even possible, it would be super-difficult.
  12. http://img3.imageshack.us/img3/6317/screenshot30j.png Character's name: Seventy Four Built for endurance, this character has almost 700 hitpoints at level thirty and due to several perks and whatnot has (I think) 70% damage resistance.
  13. you are definitely one of the pro-est modders around, I hope you get a lot out of life. Good luck.
  14. There is a group of raiders in a subway. Being the tactical type that I am (also using the mod that removes the [HIDDEN] messages) I decide to wait until they are all in perfect position for me to get 5 headshots in a row. After the second group-up, I am ready. I wait patiently they are near the grouping point, almost there, and then kkkerrrrrrPLOP *I go flying 10 feet* I turn around to see a reaver attacking me with all its must. Obviously I forget about the raiders and attack the reaver. The raiders (after noticing us) Decide the guy with very limited ammo in a sawed-off is more important then a reaver and I am shot instead of the reaver.
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