I am working on converting several unp outfits that came with a follower as part of a personal project. After copying the cone weights, I am getting a "unweighted vertices" error. I was able to manually weight paint several of the meshes after removing the mask but several meshes are still affected because I have no idea where the mask is so I can paint it, with how dark the texture is I cannot make out the mask. Is there some way to make the mask bright orange so I can find the problem areas?