morrowind1979 Posted May 22, 2013 Share Posted May 22, 2013 I have mad a cpl of dragon bosses for my mod by creating a new actor but when the player kills the dragons the body does not burn up or give a dragon soul. Does anyone know how to make the dragon give a dragon soul on death using the CK? Link to comment Share on other sites More sharing options...
AurianaValoria1 Posted May 22, 2013 Share Posted May 22, 2013 (edited) They have to be "classified" as dragons in the dragon sector of the actors list. The best way to do this is to make them from duplicates of existing dragons. Edited May 22, 2013 by AurianaValoria1 Link to comment Share on other sites More sharing options...
morrowind1979 Posted May 22, 2013 Author Share Posted May 22, 2013 Ive already spent hours making them from scratch. Surely there must be a way to classify newly made dragons? Link to comment Share on other sites More sharing options...
morrowind1979 Posted May 23, 2013 Author Share Posted May 23, 2013 bump Link to comment Share on other sites More sharing options...
morrowind1979 Posted May 23, 2013 Author Share Posted May 23, 2013 (edited) Just found a quest called MQkillDragon that is attached to the DragonActorscript and controls the event for the dragon disintigrating and giving the player a dragon soul I have attached my own editied version of this script to my dragon and will test as soon as CK saves the mod. If this works however it would suggest that all the non scripted dragon actors in the CK will not give dragon souls on death. Once again if you want something done gotta do it yourself! haha Doesnt work either. even though the script saves fine and it should initaite when the dragon dies lo and behold it doent work lol Edited May 23, 2013 by morrowind1979 Link to comment Share on other sites More sharing options...
blacksupernova Posted May 23, 2013 Share Posted May 23, 2013 The script DragonActorScript indeed is responsible for the event of dragon yielding soul. if it does not work, probably there's something you've done incorrectly Link to comment Share on other sites More sharing options...
morrowind1979 Posted May 23, 2013 Author Share Posted May 23, 2013 The script DragonActorScript indeed is responsible for the event of dragon yielding soul. if it does not work, probably there's something you've done incorrectly Found a workaround adding the script to the dragon does not work for reasons unknown to me lol. However setting the actor base to encfiredragon01 and unticking every box except use scripts makes the dragon burn up and give a soul at death Link to comment Share on other sites More sharing options...
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