TheWanderer001 Posted May 10, 2021 Share Posted May 10, 2021 I've just released a mod https://www.nexusmods.com/skyrimspecialedition/mods/49701?tab=posts&BH=11and everything work as is but... I would like to make the bag droppable, moveable and duplicable. currently it can be dropped but it just floats and is not moveable. Currently I'm using Data\meshes\clutter\containers\miscpouch.nif I think therein is the problem and I need to use a different nif/mesh setup for it...But I'm at a lose as to what is needed :( Any help appreciated :) Link to comment Share on other sites More sharing options...
Hanaisse Posted May 10, 2021 Share Posted May 10, 2021 You'll need to change the collision type. Change an Object From Static to Clutter;- Expand the bhkCollisionObject branch, highlight the bhkRigidBody line.- In the Block Details change the following values. Layer - from SKYL_Static to SKYL_Clutter Havok Filter Copy Layer - from SKYL_Static to SKYL_Clutter Motion System - from MO_SYS_BOX_STABILIZED to MO_SYS_SPHERE_INERTIA Solver Deactivation - from SOLVER_DEACTIVATION_OFF to SOLVER_DEACTIVATION_LOW Quality Type - from MO_QUAL_INVALID to MO_QUAL_MOVING Mass = give it any value other than 0. 25.0 should be a good value. Link to comment Share on other sites More sharing options...
TheWanderer001 Posted May 10, 2021 Author Share Posted May 10, 2021 Thanks :) I'll give that a go a bit later Link to comment Share on other sites More sharing options...
TheWanderer001 Posted May 10, 2021 Author Share Posted May 10, 2021 Okay squeezed in a quick test... that worked great :)Thank you...It’s great to know there are still modder like you willing to share their knowledge :) I've been modding for more than ten years but never did get the hang of nif's though :D Link to comment Share on other sites More sharing options...
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