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Help with mesh/nif file


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I've just released a mod https://www.nexusmods.com/skyrimspecialedition/mods/49701?tab=posts&BH=11
and everything work as is but...

 

I would like to make the bag droppable, moveable and duplicable. currently it can be dropped but it just floats and is not moveable.

 

Currently I'm using Data\meshes\clutter\containers\miscpouch.nif

 

I think therein is the problem and I need to use a different nif/mesh setup for it...

But I'm at a lose as to what is needed :(

 

Any help appreciated :)

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You'll need to change the collision type.

 

Change an Object From Static to Clutter;

- Expand the bhkCollisionObject branch, highlight the bhkRigidBody line.

- In the Block Details change the following values.

Layer - from SKYL_Static to SKYL_Clutter
Havok Filter Copy Layer - from SKYL_Static to SKYL_Clutter
Motion System - from MO_SYS_BOX_STABILIZED to MO_SYS_SPHERE_INERTIA
Solver Deactivation - from SOLVER_DEACTIVATION_OFF to SOLVER_DEACTIVATION_LOW
Quality Type - from MO_QUAL_INVALID to MO_QUAL_MOVING

Mass = give it any value other than 0. 25.0 should be a good value.

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Okay squeezed in a quick test... that worked great :)

Thank you...

It’s great to know there are still modder like you willing to share their knowledge :)

 

I've been modding for more than ten years but never did get the hang of nif's though :D

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