AlmightySE Posted May 12, 2021 Share Posted May 12, 2021 Hello!I've got a scene which is triggered from an idle. The scene is between the follower I'm making and a unique npc. And it all works great! The scene is played and a quest stage is set upon completion. Afterwards I'm able to speak to my follower and everything is ok.The problem: IF I run away from the follower/npc while their scene is playing, the next time I talk to the follower, the follower options will show, but I'm not able to click them(or use E). Going into a new cell corrects the problem. In game I see that the scene is complete, and the quest stage is set correctly as well. One more piece of information, when I have the issue and talk to the follower, the last dialogue from the scene shows up on the bottom of the screen as a subtitle. Anyone know what the problem could be? Link to comment Share on other sites More sharing options...
AlmightySE Posted May 13, 2021 Author Share Posted May 13, 2021 Adding a Hello under misc(which I hadn't done yet), makes the follower options work as expected. I guess the dialogue get stuck somehow, and having the follower say another line corrects it. Link to comment Share on other sites More sharing options...
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