Holzey Posted May 13, 2021 Share Posted May 13, 2021 I am making a mod where it replaces the dragon mesh and i keep getting the error aSize != 0 and in the box where i put in the custom mesh it doesnt show up and gives me that errorcan anyone help? Link to comment Share on other sites More sharing options...
Hanaisse Posted May 13, 2021 Share Posted May 13, 2021 How was the custom mesh created?Is it properly skinned to the dragon skeleton?Does it open in NifSkope?Not sure what you're doing in the CK there, if it's a dragon mesh replacer you could simply rename your file dragon.nif and drop it into the existing meshes\actors\dragon\character assets folder. It won't work in game anywhere else like the Dababy directory you have it sitting in. A little more background information would be helpful. Link to comment Share on other sites More sharing options...
Holzey Posted May 13, 2021 Author Share Posted May 13, 2021 How was the custom mesh created?Is it properly skinned to the dragon skeleton?Does it open in NifSkope? Not sure what you're doing in the CK there, if it's a dragon mesh replacer you could simply rename your file dragon.nif and drop it into the existing meshes\actors\dragon\character assets folder. It won't work in game anywhere else like the Dababy directory you have it sitting in. A little more background information would be helpful.It was created in blender, It opens up in nifskope, I dont know how to skin to the dragon skeleton Link to comment Share on other sites More sharing options...
Hanaisse Posted May 14, 2021 Share Posted May 14, 2021 Did you skin/rig your mesh to anything? Otherwise it'll never work.Plenty of tutorials on youtube for how to create creatues and rigging. Link to comment Share on other sites More sharing options...
NexusComa2 Posted May 19, 2021 Share Posted May 19, 2021 This question has been asked a million times ... Google your title and add in the word Skyrim. Link to comment Share on other sites More sharing options...
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