kergion Posted May 25, 2013 Share Posted May 25, 2013 Hi i need big help with this modell that is my first one... so ehere is the problemwhen i open up the sword obj in mudbox the areas i wanna texture is messed up and dosent work and some part of the modell start overlapping wich it didnt do in the cinema 4D (where i modell), so here is the steps i do, 1. i export my modell from cinema 4D to my desktop as an .Obj2. I open up mud box and open up my obj3. it says that mudbox has detected problems in the imported mesh ''loft_nurbs_3''This mesh has an incomplete set of UVs and wants me to creat new ones,,, how do i do that? pls help/explainand it also says this mesh has faces where corners either lie on same line or location in space... how to fix? pls help! much love! Link to comment Share on other sites More sharing options...
kergion Posted May 25, 2013 Author Share Posted May 25, 2013 !bump Link to comment Share on other sites More sharing options...
kergion Posted May 25, 2013 Author Share Posted May 25, 2013 Bump Link to comment Share on other sites More sharing options...
MJAB98 Posted May 28, 2013 Share Posted May 28, 2013 have you made the uv map in cinema 4d? I had the same problem when I had not uv unwrapped in blender (3d program - free) but when I did mudbox was able to texture it correctly! Hope that helped Link to comment Share on other sites More sharing options...
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