culinwino3000 Posted May 26, 2013 Share Posted May 26, 2013 Hello. I'm making a script for a mod and it won't save, which means there's an error in it. I'm looking to complete an objective, add a conversation topic, and another objective to a quest. I've done quite a bit of research and haven't found a solution. The base for the given character is VULTAnthony. His ref is VULTAnthonyRef. Link to comment Share on other sites More sharing options...
culinwino3000 Posted May 26, 2013 Author Share Posted May 26, 2013 (edited) Hang on. I don't believe the screenshot was posted properly. My bad. The script goes as scn VULTAnthonyDeadSCRIPT run OnDeath VULTAnthonyRef (tab x2) AddTopic 010027E5(tab x2) SetObjectiveCompleted VULTQuest1 30 1(tab x2) SetObjectiveDisplayed VULTQuest1 40 1 end Edited May 26, 2013 by culinwino3000 Link to comment Share on other sites More sharing options...
seud Posted May 26, 2013 Share Posted May 26, 2013 Try replacing "run" with "begin", i don't think "run" is a correct keyword. Link to comment Share on other sites More sharing options...
culinwino3000 Posted May 26, 2013 Author Share Posted May 26, 2013 (edited) Try replacing "run" with "begin", i don't think "run" is a correct keyword.I've tried that, and it still won't work. I've come to partially rewriting it to this scn VULTAnthonyDeadSCRIPT Begin OnDeath VULTAnthonyRef(tabx2)if GetDead == 1(tabx4) AddTopic 010027E5(tabx4) SetObjectiveCompleted VULTQuest1 30 1(tabx4) SetObjectiveDisplayed VULTQuest1 40 1(tabx2) endifend Edited May 26, 2013 by culinwino3000 Link to comment Share on other sites More sharing options...
viennacalling Posted May 26, 2013 Share Posted May 26, 2013 I'm guessing it's this: AddTopic 010027E5 It'll probably work if you use the Editor ID instead of the Form ID. Link to comment Share on other sites More sharing options...
luthienanarion Posted May 28, 2013 Share Posted May 28, 2013 Also, just use begin ondeath to begin your OnDeath block. Link to comment Share on other sites More sharing options...
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