dreadylein Posted May 27, 2013 Share Posted May 27, 2013 i think it was bokatau who asked about how nativ functions are matched up from the upk code to the engine, not totaly sure, but as it could be intressting for more people i decided to just post it in a new Thread. Iam unsure if its because of an Old Binary or if they still include the Debug infos (hey if you did that by decession :-* ) .data:01CFBAA8 off_1CFBAA8 dd offset aUxcomengineexe ; DATA XREF: sub_B56850+31Ao .data:01CFBAA8 ; "UXComEngineexecFindClassType" .data:01CFBAAC dd offset sub_96D2E0 .data:01CFBAB0 dd offset aUxcomenginee_0 ; "UXComEngineexecAddStreamingTextureSlave"... .data:01CFBAB4 dd offset sub_693E70 .data:01CFBAB8 dd offset aUxcomenginee_1 ; "UXComEngineexecIsPointInTriangle" .data:01CFBABC dd offset sub_10E2C40 .data:01CFBAC0 dd offset aUxcomenginee_2 ; "UXComEngineexecGetCurrentDeviceID" .data:01CFBAC4 dd offset sub_CE8A00 .data:01CFBAC8 dd offset aUxcomenginee_3 ; "UXComEngineexecGetCurrentTime" .data:01CFBACC dd offset sub_635C70 .data:01CFBAD0 dd offset aUxcomenginee_4 ; "UXComEngineexecHasStorageDeviceBeenRemo"... .data:01CFBAD4 dd offset sub_91C5B0 .data:01CFBAD8 dd offset aUxcomenginee_5 ; "UXComEngineexecSetCurrentDeviceID" .data:01CFBADC dd offset sub_1058130 .data:01CFBAE0 dd offset aUxcomenginee_6 ; "UXComEngineexecUnpauseMovie" .data:01CFBAE4 dd offset sub_645B20 .data:01CFBAE8 dd offset aUxcomenginee_7 ; "UXComEngineexecPauseMovie" .data:01CFBAEC dd offset sub_7A08A0 .data:01CFBAF0 dd offset aUxcomenginee_8 ; "UXComEngineexecStopCurrentMovie" .data:01CFBAF4 dd offset sub_827EC0 .data:01CFBAF8 dd offset aUxcomenginee_9 ; "UXComEngineexecIsLoadingMoviePlaying" .data:01CFBAFC dd offset sub_BE7A30 .data:01CFBB00 dd offset aUxcomengine_10 ; "UXComEngineexecIsAnyMoviePlaying" .data:01CFBB04 dd offset sub_80EF70 .data:01CFBB08 dd offset aUxcomengine_11 ; "UXComEngineexecIsMoviePlaying" .data:01CFBB0C dd offset sub_10D12A0 .data:01CFBB10 dd offset aUxcomengine_12 ; "UXComEngineexecIsWaitingForMovie" .data:01CFBB14 dd offset sub_6CA880 .data:01CFBB18 dd offset aUxcomengine_13 ; "UXComEngineexecWaitForMovie" .data:01CFBB1C dd offset sub_DC4E20 .data:01CFBB20 dd offset aUxcomengine_14 ; "UXComEngineexecPlayMovie" .data:01CFBB24 dd offset sub_B944B0 .data:01CFBB28 dd offset aUxcomengine_15 ; "UXComEngineexecPlayLoadMapMovie" .data:01CFBB2C dd offset sub_10C5AF0 .data:01CFBB30 dd offset aUxcomengine_16 ; "UXComEngineexecPlaySpecificLoadingMovie"... .data:01CFBB34 dd offset sub_10C0630 .data:01CFBB38 dd offset aUxcomengine_17 ; "UXComEngineexecGetARandomSeed" .data:01CFBB3C dd offset sub_B564A0 .data:01CFBB40 dd offset aUxcomengine_18 ; "UXComEngineexecSyncVRand" .data:01CFBB44 dd offset sub_10D9AA0 .data:01CFBB48 dd offset aUxcomengine_19 ; "UXComEngineexecSyncFRand" .data:01CFBB4C dd offset sub_D9B430 .data:01CFBB50 dd offset aUxcomengine_20 ; "UXComEngineexecSyncRand" .data:01CFBB54 dd offset sub_10690A0 .data:01CFBB58 dd offset aUxcomengine_21 ; "UXComEngineexecGetSyncSeed" .data:01CFBB5C dd offset sub_A87F40 .data:01CFBB60 dd offset aUxcomengine_22 ; "UXComEngineexecSetRandomSeeds" .data:01CFBB64 dd offset sub_CC6EC0 .data:01CFBB68 dd offset aUxcomengine_23 ; "UXComEngineexecGetMaxSaveSizeInBytes" .data:01CFBB6C dd offset sub_65B650 .data:01CFBB70 dd offset aUxcomengine_24 ; "UXComEngineexecGetStringCRC" .data:01CFBB74 dd offset sub_F15420 .data:01CFBB78 dd offset aUxcomengine_25 ; "UXComEngineexecGetMCP" .data:01CFBB7C dd offset sub_C42900 The offsets arent usefull as this is an outdated Binary, but finding this tables again should be easy (there are a LOT of them ;) ) Link to comment Share on other sites More sharing options...
EliotVU Posted May 27, 2013 Share Posted May 27, 2013 (edited) This is why UE Explorer outputs the Export: ... comment above each native function :smile: Edited May 27, 2013 by EliotVU Link to comment Share on other sites More sharing options...
dreadylein Posted May 27, 2013 Author Share Posted May 27, 2013 (edited) ;P hehe well .. then looking into ue before would have saved the day .. as always :P Edited May 27, 2013 by dreadylein Link to comment Share on other sites More sharing options...
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