ZodiarkeTheFirstBorn Posted May 18, 2021 Share Posted May 18, 2021 Hey. I made edits to potions like fire resist to make them useful during prolonged combat. I'm talking like, 90% fire resist for 1200 seconds. I'm playing a heavily modded setup here with damage values in the hundreds and enemies with thousands of hit points. Don't ask why. Problem is, that makes my potions cost, like 90k each, even with maxed out speech and all the perks. I need to make potions cost less, without nerfing them. Any ideas? economy mods don't work, I'm thinking there's something I can do modify with SSEdit. Link to comment Share on other sites More sharing options...
ZodiarkeTheFirstBorn Posted May 18, 2021 Author Share Posted May 18, 2021 Just, to clarify here, I've found the entry for 'value', and I've played around with it. for a healing potion for instance, you can change it to add 500 health, and have a value of 1, but when you load in, merchants will be selling that potion for around 5000 smackeroos. Which is... too much. Potions that give 9999 health are unfathomably expensive. like bankrupt everyone expensive. Link to comment Share on other sites More sharing options...
Shabdez Posted May 18, 2021 Share Posted May 18, 2021 If you have not done so yet, check here for an explanation how potion costs are calcualted.https://en.uesp.net/wiki/Skyrim:Alchemy_Effects But looking at the formula, I don't see how you could solve your issue only by changing some values in xEdit.Gold_cost = floor( Base_Cost * max(Magnitude^1.1,1) * ((Duration/10)^1.1 if Duration else 1) ) Link to comment Share on other sites More sharing options...
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