Malinthebeast Posted February 4, 2009 Share Posted February 4, 2009 The title is kind of self explanatory (<- Did I spell it right) Create a Vault 13 dungeaon, throw in some powerful enimes (Super Mutant Masters, Deathclaw,Yao Gao) and at the end of it all the sacred Vault 13 Jumpsuit, worn by the Vault Dweller and the Choosen One from Fallout 1/2. Obeveously the Jumpsuit will be a powerful piece of equipment, and SHOULD be more useful then T51b/Medic Power Armor. I was thinking. Name: Vault 13 JumpsuitDR: 35Value: 999Health: 1300 Effects: All skills + 10 and + 1 to all SPECIAL You could fight the ghost of the Vault Dweller to obtain this. What ya think ? EDIT: Oh yeah, can somoene who has played Fallout 1 and 2 make this mod and not some un experianced guy who doesnt know about the cave that leads to the Vault and stuff. To keep it as close to the original Vault 13 as possabel :thanks: :thanks: Link to comment Share on other sites More sharing options...
phantomshotgun Posted February 5, 2009 Share Posted February 5, 2009 you know vault 13 was in the west cost right? and not the east Link to comment Share on other sites More sharing options...
Malinthebeast Posted February 5, 2009 Author Share Posted February 5, 2009 you know vault 13 was in the west cost right? and not the east Is that really a problem ? Will the GECK not allow a Vult 13 to be built because its in the West and not the East ? Dont let small, insignificant probelms get in the way of a good mod. Link to comment Share on other sites More sharing options...
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