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Mesh lighting lines


nognow

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I've been trying to import Heffy's AK/AR15 set for FO4 into FNV, and for some reason I get these lighting lines that I've never experienced before. Lighting looks like sheets of paper being scrolled through. Updating tangent spaces and removing unused vertices didn't help. any idea how to fix it?

ScreenShot244.jpeg

Thanks!

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