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Crashes - only after playing a character for a while


Khazakhan

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So, I'm not a newb, but I'm definitely no modding pro. I could use a hand here.

I run BOSS, make sure stuff is installed correctly, and rarely have any issues with new games.

The problems start after I've played a character for a while - roughly when I've leveled in to my 20's or 30's and explored a decent slice of the world. At that point, my save files are around 10k and the time to load saves begins to increase dramatically. I could deal with that, but I also start to encounter crashes on load, and crashes on zoning. At first it's once every few hours, and still playable. But when I've reached a certain point on several characters now, it starts to happen every 10-15 minutes, and the game becomes unplayable.

I know I am running a lot of mods; but are there any in particular that anyone knows of that conflict or will cause these types of issues over time?

Any suggestions would be much appreciated - I'm sick of starting over. :dry:

Load Order:


GameMode=FalloutNV

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
Advanced Recon Tech.esm=1
Interior Lighting Overhaul - Core.esm=1
Inventory Access.esm=1
Military NV Backpacks.esm=1
AWorldOfPain(Preview).esm=1
NVR-Strip.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
WMVM.esm=1
ELECTRO-CITY - CompletedWorkorders.esm=1
ELECTRO-CITY - Highways and Byways.esm=1
oHUD.esm=1
MikotoBeauty.esm=1
UWHNV-Core.esm=1
T6M Equipment Replacer NV.esm=1
Niner.esm=1
HDTshop.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Cyberware.esp=1
mossberg500.esp=1
AEK971.esp=1
AKS74u.esp=1
AN94.esp=1
BM4A1.esp=1
CShotgun.esp=1
CAWS.esp=1
Uzi.esp=1
M37Ithaca.esp=1
Mateba.esp=1
MP412REX.esp=1
MauserC96.esp=1
Remington870SO.esp=1
RagingBull.esp=1
Millenia_Tokarev.esp=1
VSS_Vintorez.esp=1
Mission Mojave - Ultimate Edition.esp=1
MMUE-CP-Electrocity.esp=1
DarNifiedUINV.esp=1
CASM.esp=1
Centered 3rd Person Camera.esp=1
Readius_NV.esp=1
The Mod Configuration Menu.esp=1
The Weapon Mod Menu.esp=1
The New Bison Steve Hotel.esp=1
UWHNV-Addon-DLC.esp=1
UWHNV-Addon-GRA.esp=1
UWHNV-Addon-FollowerHome.esp=1
Lucky38MarkerV3.esp=1
NVR-NPCs.esp=1
NVR-ELECTRO-CTIY_Patch.esp=1
NVR-Version_10.esp=1
PerkEveryLevel.esp=1
Project Nevada - Dead Money.esp=1
Project Nevada - Honest Hearts.esp=1
Project Nevada - Old World Blues.esp=1
Project Nevada - Lonesome Road.esp=1
Project Nevada - Gun Runners' Arsenal.esp=1
MMUE-CP-PNALLDLC.esp=0
MMUE-CP-PNCore.esp=1
MMUE-CP-PNRebalance.esp=1
MMUE-CP-PNEquipment.esp=1
CONELRAD 640-1240.esp=1
A State of Trance (Radio Station).esp=1
Boones Spotter Perk Enhanced.esp=1
Advanced Recon Gear.esp=1
Advanced Recon Tech.esp=1
AK47.esp=1
M14.esp=1
mac10.esp=1
G43.esp=1
HKUSP.esp=1
1911.esp=1
9A91.esp=1
Advanced Recon Armor.esp=1
Advanced Recon Armor-Location Doc Mitchell.esp=1
Advanced Recon Range Finder.esp=1
Advanced Recon Gear - Project Nevada.esp=1
bzArmour.esp=1
bzBodySuits.esp=0
FlashlightNVSE.esp=1
HDTshop.esp=1
Military NV Backpacks - BumBagUseSlot1.esp=1
Military NV Backpacks - No Straps.esp=0
PimpMyScarf_v2.esp=1
Powered Power Armor.esp=1
Ambient Temperature - PPA.esp=0
RCSS.esp=1
Sunglasses Shipment.esp=1
Holster Gear.esp=1
AWOPDeadMoney.esp=1
AWOP DLC + GRA Conflict Error Fixes.esp=1
MMUE-CP-AWOP.esp=1
AllCompanionsEssential 2.0b.esp=1
Companion Sandbox Mode.esp=1
NVWillow.esp=1
UnlimitedCompanions.esp=1
Jump Fall Fixer.esp=1
WeaponModsExpanded.esp=1
WMX-AWOP-Overhaul.esp=1
Project Nevada - WMX.esp=1
WMX-DeadMoney.esp=1
WMX-HonestHearts.esp=1
WMX-OldWorldBlues.esp=1
WMX-LonesomeRoad.esp=1
WMX-GunRunnersArsenal.esp=1
WMX-ArenovalisTextures.esp=1
WMX-PreOrderPackMercenary.esp=1
EVE FNV - ALL DLC.esp=1
WMX-EVE-AllDLC.esp=1
Project Nevada - EVE All DLC.esp=1
MMUE-CP-EVE.esp=1
MMUE-CP-WMX.esp=1
Nevada Skies.esp=1
ILO - A World of Pain.esp=1
MMUE-CP-ILO.esp=1
Omegared99 - Enb Transparency Fix.esp=1
BetterGamePerformanceV4.esp=1
DriveableMotorCycle.esp=1
MikotoBeauty.esp=1
SorterUpdater_UWHNV_AWOP.esp=1
SorterUpdater_UWHNV_WMX.esp=1
SorterUpdater_UWHNV_PN_WMX.esp=1
SorterUpdater_UWHNV_NVR.esp=1
SorterUpdater_UWHNV_NVWillow.esp=1
Military NV Backpacks - Vendor Script Replenish.esp=1
1nivVSLArmors.esp=1
1nivPNSLPatch.esp=1

 

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Is there a way I can quickly tell which mods are "script heavy" (the Underwater Home, Willow, and AWOP must be I would imagine) or if the scripts are conflicting with one another in FNVEdit?

I would guess that's got to be my problem here...

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