yang113 Posted May 29, 2013 Share Posted May 29, 2013 (edited) First, I am Sorry about my bad english, well.... I Download the mod from website. Next, i use the FOMM for founding item ID code. (because that's only way to using these mod items.) And, I just install that. and run New Vegas. Game is running very well. i turn on the console, typing the item ID code. But i can't spawn any items. I not have knowledge for modding. so i can't figure out cause of this problem. http://www.mediafire.com/?deklh5ggviseau4 - This is mod i had downloaded. why i post this file? because i think maybe helpful to solve this problem. Last, I am sorry about my bad english, again. Thanks. Edited May 29, 2013 by yang113 Link to comment Share on other sites More sharing options...
luthienanarion Posted May 29, 2013 Share Posted May 29, 2013 Try incrementing the mod index of your formIDs when you use PlaceAtMe. The index may be different from what is shown in FOMM. If you're using NVSE, you can enter GetModIndex "touhou.esp" into the console to find the index with certainty. Link to comment Share on other sites More sharing options...
yang113 Posted June 1, 2013 Author Share Posted June 1, 2013 Try incrementing the mod index of your formIDs when you use PlaceAtMe. The index may be different from what is shown in FOMM. If you're using NVSE, you can enter GetModIndex "touhou.esp" into the console to find the index with certainty. Thank for answer my question. But, i am still have problem. First, I turn on the console, typing 'Getmodindex "touhou.esp" After than, Mod index number is appear (you can see the picture, it's index number is '12') Next, I typing 'player.PlaceAtMe 12'. but nothing happened. No items, No error message. that's all. I don't know how to solve this problem, this mod files was crashed? or i am doing wrong anything? what should i do now? please help me. Link to comment Share on other sites More sharing options...
luthienanarion Posted June 1, 2013 Share Posted June 1, 2013 In that instance, 12 is just the first two digits of the FormID you need. You cannot look those up in-game, and you must examine the item in the GECK or FNVEdit. For example, the NitoriHat in that plugin has a FormID of 01000B21. Combine the mod index of the plugin and the last 6 digits of the FormID to get the in-game FormID of the item: 12000B21. PlaceAtMe requires two arguments: the ID and the amount. To place one NitoriHat at the player, you would enter the following: player.placeatme 12000B21 1 Link to comment Share on other sites More sharing options...
yang113 Posted June 3, 2013 Author Share Posted June 3, 2013 Thank you! i finally solve the mod problem! Now I can use the mod items. I am appreciate your solution. Thank you. Link to comment Share on other sites More sharing options...
luthienanarion Posted June 4, 2013 Share Posted June 4, 2013 No problem. That's what I'm here for. Link to comment Share on other sites More sharing options...
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