SirMagus Posted February 5, 2009 Share Posted February 5, 2009 So I've made my mesh/model. I made a dagger, but I can't seem to figure out what to do when I get to NifScope. I made the Model, made textures for it, connected them to the Nif file through Blender, saved the file as Nif. But when I open the file in NifScope, what do I do? Like how do I make a "box" around the dagger so when it falls it lands on the ground or acts in certain ways depending on how it falls to the ground? And how do I choose the hand positioning on the dagger? And so on... Everything I did was make a new model saved as a Nif file and opened it in NifScope, that's as far as I've gotten so you know where I'm at. What do I do in NifScope to complete the file? And I know how to put it inside the game and choosing stats and so on, so I don't think I need help with that yet =P Thnx! Link to comment Share on other sites More sharing options...
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