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Seperate armor degradiation from damage threshold value...


Elementargewalt

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Hey folks,

 

title says it all. I wish there was a mod which makes it so, that regardless of the armors damage threshold value and/ or incoming damage,

degradiation would be still a thing in the game.

Because i experienced that with high DT you need ridiculously high damage values to cause an armor to degrade, what is not just a dump way to implement the idea of damage mitigation, but makes it impossible to find the right formula to make a power armor a tank on two legs, while keeping it possible to destroy it, if you bring enough ammo with you...

I even tried to reduce the health value of my test-armor from 1000 to 50, but that doesn´t do the trick- only thing that works is to keep DT way lower than the damage output.

I´m wondering why there is still no mod, that adresses this annoying "feature"...so it would be very cool, if someone could make it:)

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