thethird Posted February 5, 2009 Share Posted February 5, 2009 Hello everyoneI have played oblivion for ages and Iam grateful that there are so many modders and mods to this game (vanilla always felt a little dull). I usualy remake and change the mods I download so they fit my purposes. However I have never been an ace at 3d models (infact Iam horrible at it).Anyway what Iam trying to do is for example following: Scale a pice of an object. Like those ordinary boots: http://img6.imageshack.us/img6/6866/26146638td3.jpghttp://img6.imageshack.us/img6/26146638td3.jpg/1/w297.png http://img132.imageshack.us/img132/750/91841008jk8.jpghttp://img132.imageshack.us/img132/91841008jk8.jpg/1/w303.png So what I did was that I selected a node then i clicked transform --> edit --> and then i changed scale from 1 to 2. However when I start the game everything look like normal. I read about this somewhere (was it something that it scales the thig back to prevent collisions or something!?). Anyway what should I do if I like in this case want the boot from image nr 2? Link to comment Share on other sites More sharing options...
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