arciusazrael Posted February 6, 2009 Share Posted February 6, 2009 I've been trying to equip (using 'additem' and 'equipitem' console commands) my Battlehorn Man-at-arms with Black Steel Armor (Masterwork Armors Mod by Ruze). But the problem is they are all respawn NPCs. Though I've tried to uncheck the 'respawn' box in Contruction Set, their equipments always reset back to the regular Steel Armor. I even modified their inventory so that they have Black steel armors instead of normal ones but it didnt work either (all the Steel armor pieces disappeared from their inventory but there is no black piece either). Is there something wrong with CS? Link to comment Share on other sites More sharing options...
ric36 Posted February 6, 2009 Share Posted February 6, 2009 The additem console command is not long term sustainable because it doesn't permanently modify the resource unless they are a persistent resource (I think). On the construction set side of things, if the NPC is added in the battlehorn castle mod, then you could be having issues with MOD load order. There are lots of articles surrounding that. Ordinarily the way to go would be to use the CS for a permanent change to inventory. Check out articles on the differences between plug-ins and master files, and issues with plug-in load order. Link to comment Share on other sites More sharing options...
arciusazrael Posted February 6, 2009 Author Share Posted February 6, 2009 The additem console command is not long term sustainable because it doesn't permanently modify the resource unless they are a persistent resource (I think).'additem' console command works fine with named NPCs (non-respawning NPCs). I've been using it to have them equiped any items I want, so this should not be the problem. On the construction set side of things, if the NPC is added in the battlehorn castle mod, then you could be having issues with MOD load order. There are lots of articles surrounding that. Ordinarily the way to go would be to use the CS for a permanent change to inventory. Check out articles on the differences between plug-ins and master files, and issues with plug-in load order.Actually I didnt add any new NPC, I just want to modify the items on the existing NPCs. To summarize, I'm pretty sure that the problem lies on the respawning NPCs. Since they reset all their statistics and equipments after a specific amount of time, they only wear the new gears until the reset takes effect. Though using Construction Set to turn them into non-respawning NPCs, they are still respawn NPCs in game. I wonder why :confused: Link to comment Share on other sites More sharing options...
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