Daimonicon Posted June 3, 2013 Share Posted June 3, 2013 Hello, for my own mod i need a way to adopt the script from original game, which allowed npc's to travel around. Like the Hunter's by Horse do that or better Tasgal the minstrel. an npc just random appear somewhere would not be so elegant. This way i will use only if nothing else would help. Maybe someone has an idea how to implement something like that ? Script Example or what ever needed ? Hope you understand my english (not native language). greetings Patrick Link to comment Share on other sites More sharing options...
AnkhAscendant Posted June 3, 2013 Share Posted June 3, 2013 Unfortunately Tasgar doesn't actually travel, as such - he's a random event, just appearing there like M'aiq the Liar. However, I remember doing this for one of my vendor NPCs I made, I think it was setting up a schedule. (Sorry, it's been a few months, I don't have details.) I think it was copying travel package from, say, a farmer who goes out to tend his fields at a certain time, and modifying it so that they would travel to different cells. I chose Inns just because it was simple. Link to comment Share on other sites More sharing options...
Daimonicon Posted June 4, 2013 Author Share Posted June 4, 2013 Oh ok then there was hid behind Tasgar less than I thought. I think I understand quite well without details as you where proceed. I would then probably only have to move that actor away a bit from the Inn or location. Thanks to you for the tip - I've definitely something where I can start. Link to comment Share on other sites More sharing options...
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