Captain12 Posted May 29, 2021 Share Posted May 29, 2021 Would like to hear what I should change, or re-balance perks. I don't have any planes on touching much of Engineering tree or Intelligence tree, but would like hear what changes anyone would like to see made. Perk Changes:Stealth:Crouching Tiger -> Can be purchased up to 3 times.Silent and Deadly -> Can be purchased up to 3 times. 25% > 30% > 35%Strike from the Shadows -> Crit Chance bonus is applied WHILE UNDETECTED not while sneaking.Commando -> While Undetected increase Crit Damage by 30% Cold Blood:Cold Blood -> Can be purchased up to 5 times.Immunity -> Legends Don't Die -> Reduce all damage taken by 0.1% per stack of Cold BloodFrozen Precision -> Increase Headshot Damage by 10% per stack of Cold BloodCold and Calculating -> Increase Crit Chance by 1% and Crit Damage by 5% per stack of Cold BloodFrosty Synapses -> Reduce reload speed by 1% or 2% per Cold Blood Stack.Defensive Clotting -> Increases Armor by 0.5% > 1% per stack of Cold Blood. (This is a nerf, Immunity is already turning you into an unkillable god)Merciless -> Increase Max Cold Blood Stacks by 5. Increased by 1 stack per Perk point. Athletics:Indestructible -> Grants immunity to all explosive typesTrue Grit -> Increase Movement Speed by 10% > 20% > 30%Hard motherf***er -> Heart of a MachineHeart of a Machine -> Increase max Health, and max Stamina by 30% Increases Health, and Stamina regen in and out of combat by 50%Annihilation:Bloodbath -> Upon entering combat increase Crit Damage with Shotguns and Light Machine Guns by 50% for 10 seconds. Increased by 3% per Perk point.In Your Face -> Reduce reload speed with Light Machine Guns and Shotguns by 30% > 50%Burn Baby Burn -> Shotguns and Light Machine Guns apply Burn.Unstoppable -> Defeating an enemy increases fire rate by 10% for 8 seconds. Stacks up to 3 times.Manic -> Increase headshot damage multiplier with Shotguns or Light Machine Guns by 10%Bloodrush -> Increase Movement Speed by 5% > 10% -> 10% > 20% in combat while carrying a Shotgun or Light Machine Gun Street Brawler:Guerrilla -> Upon entering combat, increase Crit Damage and Attack Speed by 50% with Blunt weapons for 10 seconds. Increased by 3% per Perk point. Engineering:Blast Shielding -> Lighting BoltLightning Bolt -> Lightning StrikeLightning Strike -> Increase Crit Damage with Tech weapons by 5% > 10% > 15% Assault:Punisher -> Defeating an enemy with a Rifle or Submachine Gun, headshot damage is increased by 1% This buff can stack infinitely, and each stacks lasts 10 seconds. Headshot damage multiplier is increased by 1% per Perk point. The mod if you want to try the changes for your self: https://www.nexusmods.com/cyberpunk2077/mods/2612 Link to comment Share on other sites More sharing options...
reilaria Posted May 30, 2021 Share Posted May 30, 2021 I like the change u made, maybe i ll give it a try C: Link to comment Share on other sites More sharing options...
damon69 Posted June 9, 2021 Share Posted June 9, 2021 Couldn't play the game anymore without your mods! Thank you! Are you able to make Perks conditional? So a mod that gives a bonus to stealth damage might require the PC to have a specific maximum in armor, for example. A simple tradeoff to represent armor weight slowing a character down, or being too noisy. Link to comment Share on other sites More sharing options...
prtetu Posted July 21, 2021 Share Posted July 21, 2021 I put over 100 hours in on a character, using only pistols, finished every side quest before completing the main storyline and never even got to put a point in the last talent in the tree. Do you know of mods that fix that? Link to comment Share on other sites More sharing options...
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