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Brightness of External Emit


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Are you talking nif files or materials?

 

Emissive Multiple changes the brightness in nif shaders Although it only seems to change how bright the node appears to be, and not how much light is thrown - that's a separate mechanism, I believe.

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No.

I was talking about this:

 

xfx9o0z.png

 

To adjust the brightness of the external emittance, you have to adjust luminance and saturation of the light used; GNI_WindowLight_NoBacklight in this case.

This only work with Meshes that have the External Emit shader flag set, btw.

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