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Need some help with scripting!


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So I figured out what I'm supposed to do, as far as making a certain NPC a companion, but now I need some help/advice on how to create affinity and send him back to his original location. I'd figured if I used companionactorscript, it would work, however I get this. Everything is in red, and when I click on edit value/property it won't let me. Even if I tried to look up vanilla companions, to try and see what they like/dislike, it won't work. In other words, what in the heckarooni am I doing wrong and how should I fix this?

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When working with the companion system, from what I've seen/learned it's actually easier to start everything from scratch than to copy the base followers. There's a tutorial i found on it that got my companion working for me (sorry I'm on mobile I'm not sure how to embed):

 

The base companion script is already modified for each companion which is why you're getting all the red text. Each of those items are already tied to the scenes set for said character. Unless you have made scenes and quest stages for your own companion it won't be able to autofill any of the categories. The video at least sets up commands and a dismissal that sends them home. Most everything else I personally have been learning from looking at base companion scripts. But as i said earlier, you don't want to outright copy over the information because it's just not going to work until you change everything it's connected to.

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Sorry I missed the topic of affinity but I haven't gotten quite that far yet. I'm planning on messing around with it myself so if no one has addressed this yet for you I'll be sure to pop by and let you know what i figure out :)
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