ValenBae Posted June 7, 2021 Share Posted June 7, 2021 I've been trying to reverse - engineer what makes an item pickable ( apart from being set to moving in the rigid body options, and the object type set to clutter ). The Combat shotgun can be picked up and hurt an enemy when thrown at it, but I can't reproduce that. I know its not only a matter of the weight of the object, but How to make it ? Link to comment Share on other sites More sharing options...
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