LordGeneral Posted June 9, 2013 Share Posted June 9, 2013 Hi everyone, I normally don't want to post a new topic about a old problem and I'm really sorry if this one here is annoying. At the moment I am working on a mod, telling the story of falkreath (as much as it is known, the rest is fiction). As this mod takes place in the past, I wanted to create a city, different to the actual Falkreath. For the environnement to be identical, I created a new worldspace, having "Tamriel" as parent worldspace and using all datas of it. It works quite good, but now I have the LOD-trees everywhere and even directly in front of where I am standing. So here comes my question: How can I remove or disable these trees?I already searched the internet for hours, but no one seems to have a working solution. As I already said, I apologize for reposting this well-known bug, but I really dont want to remake approximately half of skyrim by hand, just to be able to see distant mountains. Thank you for your time, LordGeneral Link to comment Share on other sites More sharing options...
189324 Posted September 21, 2019 Share Posted September 21, 2019 there is a mod that removes trees and uses empty meshes for skyrim and sse. You can use those meshes and plug them into the location where the lod meshes are (which are in the same folder as the tree meshes). Im pretty sure you can remove lods in cc Link to comment Share on other sites More sharing options...
Recommended Posts