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Need help modifying vanilla static model


primem0ver

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I am trying to create a modified dwermlgwall01 which is a typical dwemer large room piece with a wall on one side. All I want to do is remove the floor for a couple of reasons (since I will be covering it with a raised platform and I need part of the floor to be gone to accommodate additional features). I still want the wall to be there though.

 

Perhaps I am going about this the wrong way but I successfully removed most of the floor using the recommended version of NifSkope (and nif.xml file) and saved the newly modified version in the appropriate subdirectory of meshes within the skyrim data folder. ("most" includes the entire floor except two curved separators that can't be removed without removing a separator on the wall... but that's ok since their position is out of the way of the part of the floor I need removed).

 

I then duplicated the dwermlgwall01 object and renamed it to something appropriate. The problem I am running into is when I try to modify the path to the nif file for the new object in the creation kit, the creation kit hangs after picking the modified file. I then get the "Creation Kit has stopped responding" and have to start over. Since I removed the floor part of the mesh, do I need to alter the file in some other way for it to work? Or is there something else I am doing wrong?

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