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Quest dialogue issues - need help


Apollodown

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Hey folks, I'm working on a big and exciting mod, and am nearly through, but can't for the life of me figure out this issue:

 

Quest CW handles much of the dialogue for the civil war - when I duplicate a topic info, I find that my actors don't say anything! The reason I've narrowed it down to is that the file path in a duplicated topic info's response changes from skyrim.esm to mymodname.esp. Is there any way that I can duplicate dialogues easier, or edit the file path back to relying on skyrim.esm? Or do I have to literally copy and paste all the audio even though it's already in the bowels of the vanilla files? Am I asking this question correctly?

 

Thanks in advance,

Apollo

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I'm getting close to brute forcing it with TESVEdit, but wanted to see if there was a better way first, because maybe I'm doing something wrong. If that's my only viable option I believe I can formulate a workaround and just create ridiculously overwrought conditions to make it happen. Maybe.

 

I ALWAYS try yelling at my monitor.

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