Apollodown Posted June 11, 2013 Share Posted June 11, 2013 Hey folks, I'm working on a big and exciting mod, and am nearly through, but can't for the life of me figure out this issue: Quest CW handles much of the dialogue for the civil war - when I duplicate a topic info, I find that my actors don't say anything! The reason I've narrowed it down to is that the file path in a duplicated topic info's response changes from skyrim.esm to mymodname.esp. Is there any way that I can duplicate dialogues easier, or edit the file path back to relying on skyrim.esm? Or do I have to literally copy and paste all the audio even though it's already in the bowels of the vanilla files? Am I asking this question correctly? Thanks in advance,Apollo Link to comment Share on other sites More sharing options...
Nudedragon Posted June 11, 2013 Share Posted June 11, 2013 I suspect TES5Edit has the solution you're looking for. I also have no idea what I'm doing. Have you tried yelling at your monitor? Link to comment Share on other sites More sharing options...
Apollodown Posted June 11, 2013 Author Share Posted June 11, 2013 I'm getting close to brute forcing it with TESVEdit, but wanted to see if there was a better way first, because maybe I'm doing something wrong. If that's my only viable option I believe I can formulate a workaround and just create ridiculously overwrought conditions to make it happen. Maybe. I ALWAYS try yelling at my monitor. Link to comment Share on other sites More sharing options...
Apollodown Posted June 11, 2013 Author Share Posted June 11, 2013 Nm, did a workaround. Link to comment Share on other sites More sharing options...
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