Bluarchon Posted June 11, 2013 Share Posted June 11, 2013 Hi. I was wondering if anybody knew how to trigger a certain quest after a calculated number of in-game hours have passed. Is this something to be accomplished through Story Manager? I couldn't find a specific event that could trigger the quest in such a way. Link to comment Share on other sites More sharing options...
Bluarchon Posted June 12, 2013 Author Share Posted June 12, 2013 Oops never mind. I've found a way to do it. I'll just use RegisterForSingleUpdateGameTime(). Link to comment Share on other sites More sharing options...
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