Petemichaelbabicki Posted June 11, 2013 Share Posted June 11, 2013 (edited) I've been thinking back to some of my favorite games as a child (which some of you might be too young to remember), but games like Dungeon Master; more recently you could compare this to something like Dark Souls perhaps. It got me thinking anyway, how about making a stand-alone game separate from the world of Tamriel, just using the Creation Kit, where the player selects their gender and then starts with nothing; not sword, no armor.. just some rags and an ominous dungeon/prison cell. The IdeaDungeon Crawling atmosphere not for the weak; the game-play will be extremely testing; enemies will be tough, puzzles will give you migraines and the sorrowful setting will break you down bit by bit.New items, armor, weapons, herbs, loot, potions and so on.. basically just duplicating Skyrim weapons in most cases, but renaming and changing values, to fit this new world more.New perk/skill tree; since you can't out right make new skills, we can change Blacksmith, Alchemist, Speechcraft and Enchanting into more useful dungeon crawler perks.. like more Hand-to-Hand, Athletics and Acrobatics.A lonely place, with new music; where the story isn't driven by character interaction, but by your constant need to escape this nightmare.Accessing the Mod Just warn the player not to load this mod with a currently character, instead they would enable the mod and start a new game, where the player would be instantly presented with the character creation screen; (no race selection, just a human male or female). From then onward they would have to fight bare hand (or avoid enemies all together) until they find some form of weapon to defend themselves with. Armor and weapons, as well as potions and clues would all be extremely scarce, and each enemy would be a matter of life and death (skeletons perhaps?). Then once in a while you could maybe find a safe room. A place where enemies cannot attack you (with a gate or portcullis), where you could refill potions (or water maybe?) and recoup. Torches would also be a must in a lot of these area. And I'm unsure on magic.. maybe, maybe not? Removing magic all together would present us as the creators with a tonne of extra skill trees to use. As a Community It's just an idea I had at the moment. I'm still finishing my currently projects and won't be able to work on this for a week or so, but I'd like input and help from the great minds here on the forums. If anyone wants to lend a hand I could certainly use it (between work and other things I don't have tonnes of time for modding, but I could do all the grunt work). Also, any ideas that might make this idea a better one, I'm all ears; as it's all very up in the air at the minute. I'd love to hear your thoughts. Edited June 11, 2013 by Petemichaelbabicki Link to comment Share on other sites More sharing options...
sgf1974 Posted June 11, 2013 Share Posted June 11, 2013 It sounds fun. I could help with level design. Link to comment Share on other sites More sharing options...
Petemichaelbabicki Posted June 11, 2013 Author Share Posted June 11, 2013 It would definitely be best to have one member of the team solely working on the cells (since they take forever), so you'd be more than welcome to do those. Have you done much work in the CK? Do you have any mods up on here or Steam? If not then no worries, all help is welcome! Link to comment Share on other sites More sharing options...
sgf1974 Posted June 11, 2013 Share Posted June 11, 2013 I do... Razortooth Hall. I've built a bunch of player homes and such but Razortooth Hall is the only one I've made available on nexus mods.com. Link to comment Share on other sites More sharing options...
Maleel Posted June 11, 2013 Share Posted June 11, 2013 Wow interesting idea and a very easy mod to make. Something like this would be hard to mess up on really, hope you succeed. Link to comment Share on other sites More sharing options...
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