Norwegianl Posted February 8, 2009 Posted February 8, 2009 I was wondering if some modders had some time to fix me a little mod to make the small movable but yet not pickupable boxes to an object that can be placed in your inventory Simpel meaning : Someone make the box pickupable :3 This is the one im talking about http://img213.imageshack.us/img213/8315/screenshot2tq8.pnghttp://img213.imageshack.us/img213/screenshot2tq8.png/1/w800.png :whistling:
Norwegianl Posted February 9, 2009 Author Posted February 9, 2009 It's so simple why won't any one make this box pickupable o_O
Emmine Posted February 9, 2009 Posted February 9, 2009 you could do this yourself, using the tin can item as a base in the GECK, and just replacing its model with the boxes model. You can find the model in the mesh.bsa
Norwegianl Posted February 9, 2009 Author Posted February 9, 2009 I don't even know how to use the G.E.C.K
Norwegianl Posted February 9, 2009 Author Posted February 9, 2009 What is the ID of the item? That... i do not know but i be sure to munch all the cheese i can find in your mod :3 I COULD use the boxes to fill them with cheese!
Smosh Posted February 9, 2009 Posted February 9, 2009 OK I've found the info in GECK but I'm not sure if it's possible to do what you want. It is listed as Moveable Static. It's beyond my expertise I'm afraid.
Norwegianl Posted February 9, 2009 Author Posted February 9, 2009 OK I've found the info in GECK but I'm not sure if it's possible to do what you want. It is listed as Moveable Static. It's beyond my expertise I'm afraid. Awww thanks for trying tho *hug* ^w^ but you can do Minor mod changes? right?
Smosh Posted February 9, 2009 Posted February 9, 2009 OK I've found the info in GECK but I'm not sure if it's possible to do what you want. It is listed as Moveable Static. It's beyond my expertise I'm afraid. Awww thanks for trying tho *hug* ^w^ but you can do Minor mod changes? right? I can do some minor things, yes :) I'm only just learning all this stuff. As long as I'm not under any time constraints I'll get there eventually :thumbsup:
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